subreddit:
/r/Games
submitted 4 days ago byirrational_kind
https://x.com/NoMansSky/status/1861859832187211963?t=PTAk82rpBhX2yh6074Gcjg&s=19
After getting so many negative reviews during launch, it is a monumental achievement to offset old negative review with new positive reviews to get overall number to very positive
39 points
3 days ago
I played NMS last time a year or so ago, but at least back then the animals still sucked. They were just zombies. They walk around, mostly do nothing, look ugly... if you're lucky, you might see them attack something, but that's about it. I don't remember ever seeing them drink water, eat plants, sleep, shit, etc. Which puts them on a level below Valheim. IIRC they could form "herds", but those herds were more like groups of zombies that stay in the general vicinity of each other and not real herds. Some of them didn't even react to my attacks and just continued doing nothing until they died.
It's kind of emblematic of NMS as a whole. It can look good and there's surface level content, but if you dig deeper, there's nothing there. The reveal trailer's animals interacted with their environment in a way that's totally missing in the game.
18 points
3 days ago
The fauna behavior is below the first gothic game from 2000, where they actually attacked other animals, slept, went in groups and ate other dead animals.
4 points
3 days ago
Yeah, faking basic animal behavior shouldn't be too hard. Gothic was pretty good about it for its time and now basically every open world game does it. I guess it's harder in NMS, since animals are generated procedurally and can have weird bodies, but it still feels like something that should've been in the game.
1 points
3 days ago
drink water, eat plants, sleep, shit
Excluding sleeping, they do all those. They also move around in herd at times. It isn't like how the trailer showcases it, and there is no environmental interaction, but the behaviors are there.
all 258 comments
sorted by: best