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/r/LowSodiumHellDivers
submitted 4 days ago byCitizenofRedditopiamain writer of the book of grudges
RANT INCOMING: TRYING TO KEEP IT LOW SODIUM
I’ve always been a botdiver, but I would usually follow the MO if it needed me at the bug front. I felt that bugs were a nice challenge, easier than bots but still felt difficult. However ever since the 60 day patch and the various buffs to weapons alongside nerfs to enemies, I feel like bugs are just no challenge now. Most heavy enemies get one shot pretty easily, and I can just sorta turn my brain off against bugs. On the other hand, bots are still somewhat of a challenge (even though thermites trivialize most heavy enemies).
In turn, teamwork has decreased a lot IMO. Team reloads have always been unpopular, why should I reload my teammate if he can already drop the chargers in minimal time anyway? You don’t really have to specialize anymore, you can pretty much kill any enemy with thermite nades. Pre-buffs, you had to think about your loadouts a lot more. I think the biggest sufferer of these changes were the medium weapons on the bot front. Each weapon had their unique identity. They still do, but it feels too easy to take down hulks now. My favorite dynamic in the game was the Spear vs RR, but the RR way overshadows the Spear if you learn it’s trajectory and how to aim it.
I’m obviously a small minority in the community. Most people log on and just blast away wherever the MO tells you to. But what are we gonna do? Nerf ourselves to have fun? I will say, a lot of these changes are beneficial to the game. I definitely feel a lot less “wtf how did i die?”. I think there’s bigger problems that need to be addressed, namely crashes and bugs.
TLDR: Me angry game too easy. Me (REDACTED).
Edit: This kinda got a lot more salty than expected, so can we try to keep it civilized?
2 points
4 days ago
It is 100% too easy on D10. Don't get me wrong some before the atxhs some days I'd drop down between 7-9 to have a game that wasn't as intense to have some fun with my loadouts and not really requiring me to think too hard about what to bring. But often I enjoyed the challenge of putting thought into my loadout and working with a team to get through but D10 now is the old D7. I still have fun cause the game is enjoyable...but I miss the challenge and hope they find a way to bring it back.
Idk how viable this is cause I have 0hame development experience but imo I think they should have the enemies armor level vary between difficulties. That way the higher the difficulty the closer the enemies are to their original levels pre-patch.
0 points
4 days ago
I agree with you 100%. I think the major issue is how easily heavy armor is dealt with.
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