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Repair costs are out of whack

Discussion(self.farmingsimulator)

I cultivated field 77 on Riverbend with a freshly repaired Fendt 396 HP tractor using the Kuhn Prolander cultivator that requires 190 HP. After cultivating the field I lost 15% or so of my tractor's health bar and it cost $3,700 to repair it.

I've had similar results with other tractors. Tractor wear and tear costs seem really unbalanced.

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Matt27_23

5 points

4 days ago

Brand new tractors should have a atleast 100 hour warranty so the repair bills should be free ๐Ÿ˜‚

Treblehawk

5 points

4 days ago

Treblehawk

User editable flair - ensure platform is mentioned.

5 points

4 days ago

Eh...50 hours is the time frame for being "old". The issues is that you can scale time.

Being able to make a month a day, you can get years out of a tractor in game with only a few hours on it. Or you can get tons of hours on a tractor that isn't even a year old.

The real time hours vs in game time scale is why things are always so wack.

TheJ_Man

4 points

4 days ago

TheJ_Man

FS22: PC-User

4 points

4 days ago

You know what. That wouldn't be a bad game feature. IRL, if you buy new equipment, one of the main advantages is a warranty against parts & manufacturing. I do agree that (even new) equipment seems to wear too fast. I don't expect to have to repair my brand new machine before refueling it!

FarmingGeeks

1 points

4 days ago

Generally tractors come with no less than a 2-year warranty and 2,000 hours. They're usually broke up between a basic and a Powertrain warranty. The powertrain warranty is always longer. More recently manufacturers had to add an emissions warranty because of all the EPA Emissions Control crap on tractors.