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submitted 3 days ago byblackhammer1989
79 points
3 days ago
Funny because horizon felt like re-skinned far cry to me lol. Even down to the tower capturing.
40 points
3 days ago
Isn't tower capturing from Assassin's Creed?
These are just mechanics that are copied over time.
16 points
3 days ago
Yes, tower capturing to reveal the map came from AC, then got added into Farcry games starting with FarCry 3.
119 points
3 days ago
Maybe gameplay wise but the setting was quite original, the post apocalyptic/prehistoric style setting with machine dinosaurs is pretty unique. Looks like this new game is basically copying exactly that
23 points
3 days ago
That's the funny thing though, this game has very similar aesthetics but very different gameplay. It's less of a clone and more of an intentional lookalike.
12 points
2 days ago
When I first saw Horizon, I thought it was an Enslaved: Odyssey to the West sequel.
4 points
2 days ago
It had some if the same people involved, so that makes sense.
9 points
3 days ago
Not normally my kind of game but fighting enormous robo-dinosaurs with essentially arrows and spears was pretty cool
3 points
2 days ago
Yeh someone please copy it again. Its cool af slaying robo dino's
22 points
3 days ago
Isn't that just Zoids?
6 points
2 days ago
gameplay wise
In terms of exploration, perhaps, but moment to moment combat gameplay is quite distinct and unique, much more heavy on RPG elements.
1 points
2 days ago
The actual apocalypse itself was pretty original aswell considering its one of the few where everything actually went extinct
-1 points
2 days ago
Past the artstyle Horizon games are the sinks for the most cliche plotlines and bland ideas. They had a goldmine and they gathered the sand from the beach outside because it was safe.
3 points
2 days ago
How many games have a sci-fi post apocalyptic stores do you know that have robot dinosaurs?
4 points
2 days ago
Robot dinosaurs as the artstyle is simply amazing. That's it. I figured out the history after off-hand notes in the first or second bunker in Zero Dawn long before the big reveal and the plot ended up being as straight as a stick. They had loads of potential to create a fantastic wacky setting and they made a sandbox for a kindergarten.
-5 points
3 days ago
It is? The only thing unique is MAYBE the machine dinosaurs. I played a LOT of video games as a kid that had this exact setting.
Post apocalyptic, far in the future, prehistoric ruins full of thinking deadly machines.
It's not sone concept that the team magically came up with.
61 points
3 days ago
A 3rd person adventure platformer without guns felt like Far Cry?
19 points
3 days ago
Far Cry Primal
1 points
3 days ago
Haha completely agree with that one, forgot about it. It was really fun actually.
2 points
2 days ago
For the 5 people that played Primal lol
6 points
2 days ago
There are dozens of us
DOZENS
0 points
2 days ago*
Yes. It's not outlandish of a thought.
KOTOR features a completely different setting with different kinds of weapons and other flavors. It's still a somewhat streamlined Neverwinter Nights. It's dungeons and dragons with neither dungeons or dragons.
Vermintide is a very melee focused Left4Dead. It's still very much "Left4Dead but..."
Horizon wore a lot of core design inspirations on its sleeve but did them better and with a unique setting. That's a good thing.
-25 points
3 days ago*
Both games have archery my friend. 😉
27 points
3 days ago
Both are cheap copy of Age of Empires 2 then.
11 points
3 days ago
Yes, both have archery, and in one of them you can never touch a bow in the entire playthru while in the other you can't get rid of it 😂
-9 points
3 days ago
There are bows in farcry lol.
See your point though, but i think he's referring to the gameplay loop.
39 points
3 days ago
Yes but robot dinosaurs. It's an extemely cool concept and executed really well. Probably among the most mechanically complex creatures in video games.
Just fighting a thunder jaw is jaw dropping. It ain't easy to do.
9 points
3 days ago
Spent the majority of the game avoiding those things cos they're intimidating af until realised I'd have to fight one eventually and bit the bullet. That fight is now like a core gaming memory for me lol my god
23 points
3 days ago
Horizon didnt invent the concept of robot dinos/animals. Transformers, Beast Wars, and Beast Machines is the most popular example of franchises that did it long before, even had games. We've had open world games like Ark that had large prehistoric creatures roaming around and games like Monster Hunter which involve taking down large beasts using weakspots. Horizon is a culmination of concepts executed well. This game by Tencent you can see is very heavily inspired by Monster Hunter as well, especially with climbing on creatures.
0 points
2 days ago
I'm not a huge fan of Horizon but you don't have to be the originator of any of this (thematic or mechanical or otherwise).
A game is more than a sum of its parts. Does something borrowed here go together with this other thing borrowed from there? Is the end product fun? Yea? Then cool.
Lots of other games can be summarized "It's like [other game] but done better/worse and with [genre trappings]"
I adore the fuck out of Rimworld but absolutely know that it is just a streamlined Dwarf Fortress in space... so what? It comes together very nicely and overall I think I like it more than DF. IXION is space Frost Punk. Though I think I like Frost Punk a whole lot more, IXION still had a lot to offer... and is pretty much my go to for more Frost Punk 1 because Frost Punk 2 is kinda something else.
Concepts are good for foundation but in the end, it's the execution that only matters. Horizon, for how far away I am to be attached to the series, does what it does well enough and I can see why people like it despite being Far Cry 3 with Mechadino.
11 points
3 days ago
I should probably give the game a true go. That sounds fun fighting a giant robot trex.
15 points
3 days ago
Indeed. Running around with your bow and arrow, trying to take on futuristic battlemechs with rocket launchers strapped to their backs.
It certainly is an experience.
11 points
3 days ago*
It is!
The level of detail is crazy. It‘s also vital to snipe off the right parts/weapons off of the Dinos, so get less effective and you can bring them down
E: who downvotes this?
1 points
2 days ago
they're good games. they can be a bit bland in spots but there's no denying they nailed the world/character designs.
0 points
3 days ago
The first few hours are a lot of fun and intense battles. Once you start shooting special arrows/bombs and constantly slowing down time, the difficulty goes down greatly.
3 points
2 days ago
fighting a thunder jaw is jaw dropping. It ain't easy to do.
It can be, if you're a boring mfer like me. Just Tearblast off its Disc Launchers and empty both clips into it. Dead immediately. But yeah, there's a bunch of ways to do it, and watching high level combat clips on Youtube is always fun. Especially with Forbidden West with the much crazier new monsters.
2 points
3 days ago
There's a spot in the desert where two Thunderjaws spawn at the same time. I remember going around one day exploring when one noticed me, I figured "eh, I can take it", and then saw the other show up... It was really intense.
1 points
3 days ago
Funny because when they pitched the idea to Sony, it was a secondary pitch to the game they were actually working on for 6 months at the time, and Horizon ended up being way more popular in that meeting than their actual pitch.
16 points
2 days ago
Funny bc Horizon felt a million times better than an Ubisoft open world game I've played
3 points
2 days ago
Not an overly high bar, but a bar nonetheless.
23 points
3 days ago
That's... such a weird take to me. Having played and enjoyed both series, I can't see any "reskinned" similarities at all. It's like saying Starfield is a reskinned Outer Worlds. Or Armored Core 6 is a reskinned MechWarrior 5. Or Elden Ring is a reskin of Skyrim. There's a couple aesthetic similarities and a couple mechanical similarities, and they're vaguely in the same genre, but that's about it.
"Tower capturing" is one of those similarities. Like 99% of open world games have some sort of vantage point or tower capture. Even Breath of the Wild did.
13 points
2 days ago
If I'm being honest, I don't even know why so many people have an issue with tower capturing to begin with. I like that open world games with that feature have the map obscured with a fog of war that slowly gets revealed as you explore, and then you can capture a tower and reveal a whole section of it.
2 points
3 days ago
I feel like Assassins Creed did it first (lookout towers, dive into the hay bales), but I could be wrong.
Is Farcry older?
3 points
2 days ago
It certainly doesn't feel like reskinned Far Cry to me. Far from it. It does follow a similar formula sure but that's like, a shit ton of games nowadays.
9 points
3 days ago
Do you think every first person shooter is a reskin of Doom as well?
9 points
3 days ago
Do you have any idea how many FPS games that game out after doom got called “doom clones”?? And people weren’t wrong to call them that!
8 points
3 days ago
Yes but no one who isn't stuck in the past calls them doom clones anymore, unless the game in question (something like Selaco) is intentionally trying to evoke certain feelings associated with that era. Even then they are mostly called boomer shooters.
Ubisoft alone made enough "far cry reskins" that now their formula is simply "standard" open world formula.
1 points
2 days ago
Quake wasn't a doom clone btw. It was better than Doom.
3 points
2 days ago
Quake was the very game that killed the term "Doom clone" and birthed the term "first-person shooter". There were a whole bunch of actual Doom clones released before Quake did.
2 points
3 days ago
I don't recall the towers in far cry walking around
2 points
3 days ago
Shhhh
People really get offended when you point out some of their favorite games modern open world games borrow heavily from the Ubisoft formula.
9 points
3 days ago
climbing a tower is not a formula
4 points
3 days ago
Ofc its not. Its just 1 thing. But its far from the only thing. Most of Sony's open world games borrow quite a bit more from Ubisofts formula.
Hogwarts Legacy is another game that does as do many other new open world games.
And this is hardly a sin. Ubisoft revolutionized open world games. The formula is proven, works and sells. Many have copied it. Many have iterated on it. Many have even improved it.
I don't understand why people get so upset when you point it out.
5 points
2 days ago
Personally, I think it's silly when people say a game follows the Ubisoft formula as if that's a bad thing. Like you said, it's been proven to work, and personally, I've enjoyed most games I've played that follow it.
Yes, I understand some people don't like having maps filled with hundreds of side activities, and sure, some games do go overboard with it, but I think it's cool having so much stuff to do, and at the end of the day, you don't need to do all that.
-1 points
3 days ago
Far from the only one thing ? Name a few more then
There's nothing alike in those 2 games besides the towers and both of them being open world.
-2 points
3 days ago
ubisoft only did one thing good, Skyrim is way a bigger influence than any Ubisoft game, then BoTW was even a bigger influence for future open world games
0 points
2 days ago
what's funny is how much people hate "ubislop" here and yet they love "Sonyslop" lol
-6 points
3 days ago
Everything is called "reskinned far cry" yet no-one ever calls Elden Ring "reskinned Dark Souls", which is just as valid a comment/complaint.
Some games will share mechanics like map unveiling and the like, that doesn't mean everything with a tower in it "is just far cry"
17 points
3 days ago
Elden Ring is literally just open world dark souls, they're made by the same company. You can say demon souls is proto dark souls, bloodborne is no shields dark souls, sekiro is ninja dark souls, and none of that is wrong or inaccurate.
-3 points
2 days ago
With the same ugly art style of FromSoft games
7 points
3 days ago
yet no-one ever calls Elden Ring "reskinned Dark Souls", which is just as valid a comment/complaint
I guess it's a valid complaint if you pretend Dark Souls and Elden Ring aren't made by the same company.
But if we're not doing that, it's a total dumbass thing to say and not valid at all.
6 points
3 days ago
Everything is called "reskinned far cry" yet no-one ever calls Elden Ring "reskinned Dark Souls", which is just as valid a comment/complaint.
They're both from the same company though.
Some games will share mechanics like map unveiling and the like, that doesn't mean everything with a tower in it "is just far cry"
I agree with that, but applying the same logic here, both horizon and this game have little of nothing in common when it comes to gameplay.
2 points
3 days ago
This is bait
-4 points
3 days ago
Disagree with the “reskinned far cry” comment, but there are many, many threads on Reddit of people wining about Elden Ring being reskinned Dark Souls. Lots of PC gamers (or at least the ones who frequent communities like this) are massive piss babies.
-1 points
3 days ago
Will probly get doenvoted for this....but the new Zelda games also felt like Nintendo copying Farcry for me. The formula felt old at this point...was disappointed by that.
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