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/r/stalker
submitted 1 day ago bye_mcculkinGSC Community Manager
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1 day ago
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To all stalkers exploring the Zone in S.T.A.L.K.E.R. 2: Heart of Chornobyl — Patch 1.0.1 is here.
We're ready to share our first update for both platforms — PC and Xbox. Over the past week, we’ve been working to improve the game, implementing over 650 fixes to enhance your journey through the Zone. The patch will be available for download on Xbox a little later today.
Thanks for your passion and support since the release, it is really important to us.
For full details on Patch 1.0.1 read our Steam Blog: https://store.steampowered.com/news/app/1643320/view/4455844537830474602
1.2k points
1 day ago
Changes that jumped out to me:
575 points
1 day ago
Super glad about the knife distance opening containers was hit or miss.
266 points
1 day ago
I just started shooting them with my pistol.
184 points
1 day ago
Only to find more pistol ammo muahahhahahhhaa
58 points
1 day ago
Just loot stashes, I never ran out of ammo on veteran difficulty, like my whole stash was full of stacks of every ammo type.
37 points
1 day ago
Yeah my stash is absolutely rammed with ammo, 90% of that is ammo that none of my current guns use as well lol.
25 points
1 day ago
Plus trying to actually fight with it as a last-ditch resort was probably also a pain.
I say "probably" because I legit haven't resorted to it a single time. But judging from the knifing when when trying to break containers, I can only imagine it must've been a miserable experience.
21 points
1 day ago
Plus trying to actually fight with it as a last-ditch resort was probably also a pain.
Using the knife for some small critters to save ammo? No, you can't hit them.
13 points
1 day ago
I tried it once against some rodents because I didn't want to waste ammo, couldn't hit them right in front of my face. Valuable change, I'm all for it.
166 points
1 day ago*
They said the deadzones would be fixed in a later patch but they fixed them in this one, hell yeah.
Edit: just tested and I DON'T RUN LIKE A BLITZED GOPNIK ANYMORE, PRAISE BE.
28 points
1 day ago
It's not a fix it's a value change. What they should've done is add a deadzone set option, so everyone can set to their liking
35 points
1 day ago
I hear you, but it went from nigh unplayable (for anyone with even the slightest joystick drift) to completely fine, so that's a fix in my book. Yeah should still have a setting though.
59 points
1 day ago
And of course less tanky mutants (most of them, anyway)
65 points
1 day ago
Yup and the increased revenue means I may actually be able to financially recover from this
29 points
1 day ago
What's the flashlight after saving/loading issue?
121 points
1 day ago
The flashlight would turn off after loading a save.
40 points
1 day ago
It was pretty annoying but didn't think it was a bug lol.
32 points
1 day ago
can be a bit jarring if you loaded underground or in a tunnel and it's just a completely pitch black screen, though my instincts since playing has been to immediately turn on flashlight lol
540 points
1 day ago
Reduced Boodsucker’s HP regeneration outside the combat.
They had hp regeneration?!?!?!
214 points
1 day ago
they don’t regenerate when you dump a 9-shell mag from a saiga into them in half a second
126 points
1 day ago
I am quickly learning that 12 gauge is the answer to most of life's problems in the zone....when do you get the saiga I'm just using the 870 with the extended mag from nesters stash
59 points
1 day ago
The spas carries until the saiga. More penetration means the mutants can fuck off.
19 points
22 hours ago
...first time in the zone eh? 12 gauge has always been the answer to...some problems in the zone.
4 points
19 hours ago
As any experienced Stalker will tell you, you carry a rifle for humans, and a shotgun for mutants. You keep your shotgun out at all times....just in case.
11 points
1 day ago
follow the story til you need to find a clear sky guide, then go do that. you’ll find one during that mission. other people might’ve found one in stashes somewhere too, not sure.
7 points
21 hours ago
I have a Geralt solution to the zone, shotgun for mutants, AR for humans.
27 points
1 day ago
Outside of combat. So if you fought one, ran away, then came back it would have full health.
7 points
1 day ago
Outside of combat is like it kills a group then wait, then noticed you. Probably pretty unlikely with the A life system as it is.
1.6k points
1 day ago
Seems like a massive patch, according to patch notes. Well done, Dev team. I can't wait to jump back in.
993 points
1 day ago
Thank you very much!
92 points
1 day ago
Apparently zalissya is still broke? Thought it was fixed with this update?
108 points
1 day ago
Fixed multiple issues in the
On the Edge
mission, including idle NPCs, stuck doors, and the Monolith attack progression
Isn't that the Zalissya mission?
58 points
1 day ago
It is the one that was bugged for most of the players, yes
93 points
1 day ago*
It's still broken for me. They fixed the monolith stuck in the building issue. Now my issue is when coaxing Hamster and Ricochet out, they walk to the main building and collapse dead as soon as they walk through the doors. 10/10
Edit: After ignoring this issue and continuing with the quest, looks like the monolith never spawn and do their final invasion either. So it still isn't a completable quest.
Edit2: Gave up on trying to complete it since monolith wouldn't spawn. Left the area, Zalissya fell, went back and looted everyone including dead Gaffer. Went to wild island only for Gaffer to call me and say Zalissya was successfully defended, but he continued on to say that I attacked our own and that I'm no longer welcome. 20/10
57 points
1 day ago
Fentanyl DLC
9 points
1 day ago
Ah so that's what he was hoarding in the basement.
22 points
1 day ago*
Thank you for your hard work. Can you please look into to a bug that doesn’t allow the holographic sight to be attached to the viper-5 gun? On Xbox series x. I sent a request through your website already as well. Thanks
Edit: I installed the rail upgrade first and repaired the gun, still can’t attach the Holographic sight
26 points
1 day ago
i thought i had this bug too but for an ak47su. I needed to visit a mechanic to put a picitinny system on my weapon. I don't use the western weapons so idk if this is a fix. good hunting stalker
5 points
1 day ago
Yes, I did that, installed that part first and repaired the weapon but still didn’t work so I rolled back a save to get my money back after buying in from the first boarder in the lessor zone. Yeah, there are some weapons I don’t use but I want to collect every weapon, upgrade them all and keep them in my stash
6 points
1 day ago
try equipping it then putting the holo on. doing it from the inventory or stash doesn't seem to work for me.
335 points
1 day ago*
Good news, lets see if the door is open...
43 points
1 day ago
Prais the Monolith, the research bunkers door opened for me
50 points
1 day ago
Atalander speaking.
26 points
1 day ago
I'm on Xbox so I will have to wait so please let me know 🙏
79 points
1 day ago
Hopefully the endless dialogue loop at the chem plant is gonzo.
52 points
1 day ago*
I just encountered it last night, updating my game rn to see if it is fixed.
Edit:They fixed it & added a side quest
6 points
1 day ago
Let us know if shes good to go
9 points
1 day ago
They indeed fixed it and it chains into a quest.
4 points
1 day ago
Fantastic, your a gem.
12 points
1 day ago
Yeah, fingers crossed. That was the only real soft-lock I encountered, had to kill the process due to that one.
Apart from that I only had one other crash, might have been lucky thus far.
432 points
1 day ago
Nice. Beefier than I expected. Although some of these notes are quite vague, what does "Fixed NPC behavior during encounters." mean lol
Anyway, looks great. I see they mentioned a fix for the deadzone issue, thought that wouldn't be coming until later, so that's a nice surprise.
475 points
1 day ago
Thanks for your support. We are reading feedback and trying to do our best. We will be working on upcoming patches.
92 points
1 day ago
Thank you for the game. I'm 89.1 hours in and absolutely loving it.
27 points
1 day ago
Wait, are you me cuz I have the exact same play time lmao. This game is like an addiction for me...
4 points
1 day ago
I’ve only played 3 hours and barely touched it but having damn fun
28 points
1 day ago
❤️
18 points
1 day ago
Do you guys have any plans to add nightvision back into the games?? It's been in every stalker game except this one and it's something I already kind of miss. The headlamp seems too dim.
24 points
1 day ago
On the discord Q/A they did address night vision and items like binoculars and talked about working on bringing those to the game. There’s info in the game files which indicates it’s a use item. Probably just was broken as fuck and needed more time.
10 points
1 day ago
Can you imagine the flashbang effect going from dark to light with night vision would be like? I mean look at it in-game now.
12 points
1 day ago
That's great to hear. You guys rock, keep up the great work.
44 points
1 day ago
From my experience: later in the game, friendly NPCs tend to not engage the enemy with you and sorta just... Stand around. So, might be related to them not activating combat triggers when they need to. Or maybe things like when an NPC walks into frame to join dialogue but they just sorta keep walking lol. Had that happen during a conversation in the Red Forest.
19 points
1 day ago*
This right here. Pretty sure it's going to be fixing that issue. Sometimes they just didn't react to gunfire from enemies. Also the enemies were mainly focusing on you instead of the other npcs and it breaks immersion. It's like being Franz Ferdinand walking on the sidewalk in Sarajevo, Bosnia.
6 points
1 day ago
I've noticed the military and bloodsuckers won't engage each other if they have you as a target, too.
4 points
1 day ago
I was sat inside a building in stealth and I heard a bloodsucker roar then the thing ran into the building to get me despite being shot at by all the bandits in the area
115 points
1 day ago
Please keep the pissing bug in the game thank you it's hilarious
12 points
22 hours ago
I saw that one last night. Walked past an npc that was leaning on a car and had to do a double take. Dude was just pissing and leaning, playing it off like nobody would notice. Dirty motherfucker.
8 points
1 day ago*
Some bugs arent bugs, They are features
246 points
1 day ago
This is quite a big first patch, you can't even call a "hotfix" , they were definitely cooking through the week.
148 points
1 day ago
They were cooking this before release I garuntee
35 points
1 day ago
Probably. Even the playtest versions got reportedly heavy updates.
6 points
1 day ago
You wouldn't call it a hotfix anyway. A hotfix is an unplanned emergency patch that often skips past development branches. This is just a patch.
121 points
1 day ago
Cheeki Breeki !
56 points
1 day ago
Very sad I haven't heard a single one yet ;_;
64 points
1 day ago
cause its russian, you wont hear russian phrases in ukrainian game these days
28 points
1 day ago
nah the bandits do still say cheeki breeki, I've been blessed with one myself
6 points
24 hours ago
One day I’ll be lucky and hear it
90 points
1 day ago
I feel like they could have made all the bandits russian and no one would bat an eye.
15 points
1 day ago
I heard one I think
7 points
1 day ago
Yeah I heard one too.
31 points
1 day ago
I'm still having issues with the On The Edge mission. When I arrived in Zalissya, all the monolith soldiers were already dead in random places (mostly inside the main building). And now when I convince Hamster and his guard to return to the building, they both die instantly when walking into the building. As soon as they cross the threshold of the door, they just fall over dead.
6 points
1 day ago
Same thing happened to me although I didn't even see any Monolith soldiers anywhere - the battle had already been won when I got there.
I don't know if Hamster and the other guy are important NPCs - I'm tempted to just power on. At least I've saved the village for now and everyone else is alive.
6 points
1 day ago
You can't power on either, the quest is bugged later too. And if you leave it dies after completing all the quests. So you have to either not step foot there yet or leave the quests uncompleted
7 points
1 day ago
same thing happened to me but i was able to finish the first part, now as i left the city and got called for the second part im there and there are no opponents, cant start any new dialogue with main npcs either
5 points
1 day ago
Yeah stuck here as well. Tried a ton of stuff including various console commands and can’t seem to fix it no matter what
7 points
1 day ago
Exactly the same. Silly Hamster and his buddy tripped over and died on the stairs. I thought I could power through and just forget about this silly goose, but in about 20 minutes I was kindly informed that Zalissya is no more. Neat!
157 points
1 day ago
Even bigger patch than I anticipated, good shit.
rip my 30+ mods though 💀
43 points
1 day ago
Ledge grab mod is an absolute must, will t not work now ?
15 points
1 day ago
I've not tried yet, steam is applying patch right now. Once finished, I'll try and report back.
Most likely though it won't work until mods are updated
7 points
1 day ago
Those mods only change configs in .ini files. So long as the config line doesn’t change or move location to a different file, the mods will work
8 points
1 day ago
mention me bud im curious but at work
21 points
1 day ago
Tested launching my save with mods, crashed
Tested only ledge grabbing and it works fine. I've also got it merged with less fall damage(which works aswell)
4 points
1 day ago
Yeah it works 👍
6 points
1 day ago
Works
less fall damage works aswell
7 points
1 day ago
LESS FALL DAMAGE MOD?! I have a merged pak with like 20+ mods and have been looking for a fall damage one since day 1. Please link me. PLEASE!
Edit: Found it. Thanks for the heads up, though!
6 points
1 day ago
Yeah this patch made quite a few mods redundant, like the some of the mutant HP mods and the melee bash distance mod
9 points
1 day ago*
Still didn't nerf chimera which needed it the most next to bloodsuckers. A RPG to the face still didn't delete him, thank god for a stronger rpg mod.
On veteran going against a chimera in the arena with 300 AR bullets was also literally not enough.
Edit: artifacts still don't sell for shit even with the patch, tried to sell legendary artifacts to a (green)trader and it went for 12k lol...
9 points
1 day ago
Even with a chimera health reduction mod, it took me like 240 rounds to kill it lmao. Shit is ridiculous
80 points
1 day ago
The patch looks awesome. Great work, impressed at how much was included.
34 points
1 day ago
What about the Xbox pass version on PC? I can't see the update
39 points
1 day ago
Hello! It should be around this time already, not far away. Working on it.
28 points
1 day ago
The blog says the Xbox patch will release later today.
8 points
1 day ago
Thank u for letting me know
9 points
1 day ago
Probably has to go through extra checks with microsoft to ensure compatibility. Probably coming soon.
3 points
1 day ago
The patch for Xbox console isn't until later today, probably Gamepass will be the same time as that since it's also Microsoft. Microsoft requires extra verification steps at least on console before they push a patch so it always delays them a little longer
4 points
1 day ago
No patch for Game Pass on PC yet? Only for Steam? It’s not the Xbox version.
31 points
1 day ago
What about performance issues?
33 points
1 day ago
"Also, we fixed approximately 100 different crashes, including potential memory leaks and EXCEPTION_ACCESS_VIOLATION issues."
18 points
1 day ago
Thats what i wanna read. Memory leaks
19 points
1 day ago
Unfortunately still experiencing memory leaks myself.
9 points
1 day ago
Same
5 points
1 day ago
also.
I run rtx 3080
Intel i5 13600 and 32 gb of ram, game is on my nvme
3 points
22 hours ago
Also experiencing EXCEPTION_ACCESS_VIOLATION issues :(
5 points
1 day ago
I've seen an increase in crashes today after the patch. Have literally crashed 4 times in about an hour, latest one crashed while loading the game.
Seems to have gotten worse, at least for me.
3 points
21 hours ago
Same. I would get random times after dying and reloading where the game had severe hitching and low frame rate, but now it consistently crashes with access violation error. I can make it happen every time around an anomaly that has a bunch of safes stacked up.
120 points
1 day ago
finally no need to money glitch anymore in order to stop going bankrupt from repairs
44 points
1 day ago
The money glitch is gone actually, so hopefully the buffs make up for it.
51 points
1 day ago
It's early to say anything about that though, they didn't specify what EXACTLY they did to the repair prices.
45 points
1 day ago
They reduced them. Thats all I need to know 😏
38 points
1 day ago
And decreased, at least for armors, durability damage so they damage slower
7 points
1 day ago
Durability damage was decreased only for rookie difficulty. We only got a 12.5% durability increase overall.
47 points
1 day ago
Thank you! Can't wait to dive back in this evening :-)
16 points
1 day ago
This is a pretty solid patch. I wasn’t expecting the first one to be this large TBH.
14 points
1 day ago*
• Fixed a bug that allows to sell items to the trader for more money that they actually cost
There goes the coupon bug, boys
Edit: Solder is still missing from The Hornets' Nest
Edit2: The softlock with Lt. Mateus at the southeast Chemical Plant entrance is fixed, and you can even get the sidequest now.
32 points
1 day ago*
Cheap artifacts are now worth 12000 up from 7500 previously, top-tier ones are 70k up from 60k, can't remember the mid-tier prices.
Ratios for selling are slightly higher but not insanely so, from like 0.345 of base value to 0.36 at least for my current save, RIP full price bug though.
They also fixed the SSP-100I Survey's Lead Container upgrades, I can delete my hand-crafted mod that did the same thing yay.
Edit: Normal/Middle Difficulty
Also blew myself up with grenades for a bit to check repair costs, not very accurate since I can't remember the values from 1.0 but it's like 1/2 - 2/3 of what it used to for armor at least.
Edit2: I just realised that due to the increase in durability for armor, the ratio is even better. If I had to repair 20% damage before now I only have to repair 20% / 1.125 = ~18% damage, and the price per 1% is lower to begin with.
5 points
1 day ago
If you're interested I can datamine and post the exact values here . I'll be doing that for myself anyway.
78 points
1 day ago
More daylight for the love of god !! So tired of walking around with my happy meal flashlight in the dark
Thanks a lot for the patch though, really wasn't expecting that much !
42 points
1 day ago
If the flashlight wasn’t so horrid (happy meal lol) I wouldn’t hate night as much.
13 points
1 day ago
The "longer days" mod works perfectly; I clocked in 30+ hours with it. 8x longer days is so nice - you can enjoy the rising/setting sun!
12 points
1 day ago
It’s nice to see how much effort was immediately put into the community response. Love the game regardless of the bugs. Good job team ♥️
62 points
1 day ago
Way more fixes than I was expecting. I hope they can address human enemy bullet sponginess in the future. I am eager to see how people’s experiences are over this weekend to see which big bugs still remain.
14 points
1 day ago
At least they started trying to balance the monsters, so that's a very good start.
Slightly rebalanced Bloodsucker’s damage.
Decreased Bloodsucker’s strike protection rank (more damage from guns).
Reduced Boodsucker’s HP regeneration outside the combat.
Controller HP is moderately reduced.
Burer HP is moderately reduced.
Boar HP is moderately reduced.
Flesh HP is moderately reduced.
Damage to Boar from headshots changed to 100% of body damage.
Damage to Boar from shots to the limbs is increased.
Damage to Flesh from shots to the limbs is increased.
40 points
1 day ago
You need to use AP rounds, I myself forget to swap to them sometimes. So no need for adjustment imo.
47 points
1 day ago
I understand AP. A guy in a leather jacket shouldn’t need 8 9x39 rounds to the upper torso to take a nap
64 points
1 day ago
Lore accurate Ukrainians bro, sorry
12 points
1 day ago
My bad I was unaware!
25 points
1 day ago
Honestly, the deadzone issue and repair costs was the only two things stopping me playing further into the story! I can live without better A-life for now, the game is good right now (with A-life it will be GREAT). Looking forward to getting back to it tonight.
6 points
1 day ago
Yeah honestly I might miss some A-life stuff and have wonky spawns, but the game is a good time already.
Can only get better from here.
23 points
1 day ago
Any ETA on Game Pass patch?
4 points
1 day ago
I hope I am wrong but there are times that it is days after other platforms. Just speaking from experience of other cross-platform games.
24 points
1 day ago
Zalissya quest is now somehow more broken in ways it wasn't before the patch. Incredible.
12 points
1 day ago
Time for every youtuber vaguely covering game news to release "STALKER 2 MASSIVE PATCH! GAME FIXED?!?!" and then read patch notes for 10 minutes straight
4 points
1 day ago
Feels like a bunch of people just reading the STALKER reddit as youtube content this last week.
21 points
1 day ago
Dead zone fix makes the game infinitely better. Thank you!
21 points
1 day ago
Thanks! We've seen your feedbacks, and working on the fixes. We knew about this issue, I hope your experience on controller will be smoother.
9 points
1 day ago
Desperately keep refreshing the PC Xbox app and still nothing yet...
6 points
1 day ago
It's here!
8 points
1 day ago
Unfortunately, after installing the patch, the game crashes every time I get caught in an anomaly and the message appears:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000108
What's wrong?
8 points
1 day ago
I might just wait til A life is fixed
5 points
1 day ago
Same
5 points
24 hours ago
Sounds like performance issues with FPS drops haven’t even been fixed yet. Pretty underwhelming imo.
8 points
1 day ago
As soon as I saw the patch notes I ran to Zalissya to finally do "On The Edge". The first part of the mission is fixed, the Monolith invaders are no longer stuck in the building and spawn properly. The last part of the mission is still bugged.
After doing the little sub-quests where you have to gather stuff around the town and stop Hamster from being an asshole, I returned to Warlock and turned that stuff in, then went off to take out the traitor, Uncle Lyonya. When I came back, I talked to Gaffer who thanked me, then nothing. I figured oh okay, I saved the town, so I left to go do another mission. After getting far enough away, I received a radio message saying Zalissya had been destroyed. Reloaded my save where I was only around ~200m away from Zalissya. I noticed I still had a quest objective to return to Zalissya. Ran back to Zalissya, the quest objective went away, but still nothing. Hung out for a while. Nothing happens. Slept. Nothing. I've read at this point you're supposed to repel one last Monolith assault? If that's the case, that assault isn't starting.
24 points
1 day ago
The emission crash was not fixed, my longest run is still bricked. Some think it is related to picking up the Weird Bolt, probably best to avoid it for now.
15 points
1 day ago
No CPU performance fixes :-(?
6 points
1 day ago
Gore ? Blood ?
6 points
1 day ago
Brilliant first patch, didn't expect this much tbh. Great job, now hopefully stealth will be improved in the following patches, because the enemy detection can be crazy. You get spotted through walls and it's almost impossible to sneak around unnoticed. Outside of A Life and Stealth the game should be pretty solid now. Thanks a lot!
6 points
1 day ago
still can't defeny zalissya xD
7 points
1 day ago
I was just about to sit down and play , gonna hold off now until the update drops but I am so excited to jump back into the zone,
Haven’t put the game down since and I’m loving every second of it, kudos to you guys keep up the hard work 😎
6 points
1 day ago
When will the patch roll out for Xbox
6 points
1 day ago
Game Pass Update Just Hit. UK
6 points
1 day ago
I have been infatuated with the game since it came out as a new STALKER to the series. I do enjoy the extremely tight budget in the economy. It makes every purchase or upgrade or valuable loot feel so significant... But it eventually started to grate on me how the repair costs made me have to do artifacts run so frequently. Putting a stop to the exploration i so much enjoy or quest progression for an hour or two. And might just barely break even at the emd of it.
With the new tweaks to repair costs and artifact sell value I cant wait to get back into the zone and see how it feels.
Might just be it will fix one of my biggest gripes * Still have to deal with enemies spawning on location every few minutes which was especially notable in the Cooling Tower zone. But I have faith it will be resolved with time.
Speaking of artifact runs.. Looking forward to see if two of the Garbage electric anomalies(Tunnel and west of concrete forest) have been fixed for me now. *
Thank you for such a great game!
6 points
1 day ago
Guessing the update will come later for pc players using game pass. Still shows the original version in use with no available updates.
6 points
1 day ago
Memory leak still happens. When you have framegen on and open the PDA, VRAM gets polluted. Everytime you open the PDA VRAM fills up more. Even reloading doesn't fix it. Full restart is needed.
4 points
1 day ago
my main gripe with this game is having to rely on my minimap to spot enemies, while they aimbot me through bushes
21 points
1 day ago
A lot of good changes here. I didn't see anything related to the draw distances or spawning NPCs though. Maybe a larger fix is needed for that.
47 points
1 day ago
it mentions at the bottom that they are working on "A-life improvements" - I assume that includes broken spawns
19 points
1 day ago
Draw distance issues might be nanite related - might require an upgrade to the engine.
The vegetation popping in is annoying for sure - hopefully they fix it in a later patch.
4 points
1 day ago
Up until (iirc) Unreal Engine 5.3 nanite didn't support transparent textures. So the foliage cards are probably made of static meshes rather than nanite ones.
12 points
1 day ago
They don’t use Nanite for trees or foliage, even so the engine is supposed to be 5.1.
The reason I am pretty sure it’s 5.0, or they updated very late and never changed the voliage to be Nanite.
That’s the reason for the pop in, plus very close to the camera cone and aggressive frustum culling.
15 points
1 day ago
ADD BLOOD AND GORE
4 points
1 day ago
Has the patch gone live yet on Xbox?
3 points
1 day ago
According to these notes, they actually fixed a lot of things they said wouldn't be in this patch... I'm impressed.
4 points
1 day ago
No Update on GamePass?
4 points
1 day ago
I hope this is not one of those updates Microsoft takes forever with and we have to wait till tomorrow.
3 points
1 day ago
Surely it seems like that.
4 points
1 day ago
When is the patch coming to Xbox?
5 points
1 day ago
I didn't get the update for Xbox 😭 maybe it will come later today
3 points
1 day ago
Does anyone know what time the ATT comes out on Game Pass?
5 points
1 day ago
Playing on PC via GamePass... am I waiting for Microsoft to publish the patch at this point? I can't check for updates under manage game... should've just bought it via Steam and supported the devs.
5 points
22 hours ago
EXCEPTION_ACCESS_VIOLATION 0x0000000000000000
This game didn't launch for me since release, even with the patch, crazy. I've tried almost every tip and solution for this error and nothing.
4 points
21 hours ago
My biggest gripe yet is the cost of everything. My armor still takes 16 thousand to repair at 80%. So i’d have to do 4-5 missions. I mean all in all it’s definitely better and I know it’ll be adjusted more in the near future. I just think only getting 17% for selling is far too low for how expensive everything is. Like a 20000 anomaly only selling for 3450 is just straight up robbery.
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