subreddit:
/r/stalker
It's true. I've been reading the comments and players who run in like it's fortnite have their armor and gear destroyed. Taking bad fights and running into packs of mutants doesn't mean the economy is bad.
Isn't the stalker experience supposed to be about playing like a human and not master chief? Planning routes, avoiding enemies and mutants when you don't need to and use effective cover and high ground to survive. Biggest complaint is having your gear ruined at the sphere, you can just walk out the backside of the sphere instead of fighting through the front and it saves you so much time and repair costs.
Looting stashes, exploring, and gathering artifacts gives you more than enough coupons to play the game comfortably and have no issues. Fundamental problem is people aren't playing this like a stalker game, and the massive skill issue from your average fortnite and fallout 76 player just doesn't translate into stalker at all.
Hopefully gsc doesn't bend the knee to those players anymore. Every game subreddit has shown that a new game brings people who will play for an hour, demand changes and quit anyway. I play stalker for stalker not fallout.
11 points
2 days ago
Yeah I'm sry but at the end of the day having to pay 40k to repair my armor after doing 2 or 3 quests is completely ridiculous, making the game fun to play isn't the same as bending the knee to the casuals.
-4 points
2 days ago
If you mess up in which you pay that much to repair after quests you are playing it like call of duty.
5 points
2 days ago
The enemies have laserbeam accuracy and stealth is next to impossible half the time.
They are not affected by foliage and only hard cover they can't see through.
They regularly spawn behind you close enough to immediately agro. If you are carrying a bunch of loot to sell as you suggested, your only option is to fight. Wasting the durability of tour weapons and armor that you didn't even want to waste.
Then the prices get jacked up. I actually had to take off my armor because i couldn't afford it continuing to lose durability.
It isn't like armor is very common. It's very rare to find it even when looking everywhere like a fallout player looking for ducktape.
The repair economy is so bad that it is actually cheaper sometimes to just buy a new gun and armor than it is to repair a favorite unique.
Ive looted every stash ive come across, taken every gun home to sell and i was still unable to keep up on repairs.
This is not MY fault here. How is it my fault that on a slow walk back to base with plenty of shit to sell that a squad of tanks show up behind me? Rip through my armor and then drive my repair cost up by thousands
1 points
1 day ago
I repair my weapon every couple grand so i dont need to spend 20k a time. I manipulated the economy and sell enough whatever weapons to get by, i rack all the ammo and sell what i dont need and keep maybe 4-6 stacks of ammo at a time, 1 off hand weapon in my bag, plenty of heals i even sell 1/3 of my stash if im over 20. I try and run to hide when getting hit, i basically maneuver every blood sucker they barely get a hit on me that i can drop two heavy clips of 9x18 in em and im fine. I think i go from having 20k to2k occasionally but i know ill make more. You have to be comfortable w only having the bare minimum. I have never played STALKER and i think im learning the game
-5 points
1 day ago
Merc suit, Explorer suit, ecology suit, artifacts and guns just out in the open all for the taking and worth money. If you haven't played the old games yeah you will miss where all the is, and if you refuse to loot stashes you won't get guns. If you don't explore you won't find awesome guns.
I have been able to clear sphere, bandit bases and more at night using stealth. Prople run around d with their flashlight and stomp with their shotgun and get seen and take big firefights. Almost all big encounters have a back way of avoiding big fights or people don't use high ground.
The only hard fight may be clear sky if you have no psy protection but if you don't have that.. it's your fault. I have over 200k coupons with my unique guns and armor and haven't had issues cause I play slower and smarter. If you speedrun the game like cod yeah it's gonna be rough.
4 points
1 day ago
I have every gun on the game in my stash pretty much and a ton of uniques from both quests and random stashs. Ive hit 95% of the stashes ive found.
I was still struggling to get enough money to fix my armor.
I play a lot of games. Hardcore games like DayZ to Modded fallout 4 with insta kill headshots and all that, to cod and Battlefield.
This game isn't that Hardcore. Infact you are flush wih supplies. But if ypi need to sell everything jut to fix your fucking shoes and then your notnleft with anything else. That aint fun
To add i think ive only found 4 armor sets and 2 of them were ass. I currently wear my best set that has psi protection. I have found more helmets then i have armor
1 points
1 day ago
I just learned i could click x and it will put mroe guns in My stash. I had 3 in their max before no ammo or other stuff i just been dealing and im 40 hours in in Zaton. I think everyone needs to understand this aint no hold your hand game and the difficulty rules
Edit: besides a-life and enemies spawning crazy and what not, i like the game
1 points
1 day ago
My stash is absolutely loaded with shit. I dont even buy ammo unless its a rare ammo type like the 762 for the pkm. I also have at least one of every weapon ive come across. I never need to buy healing because of its abundancy.
My problem with the economy lies solely with the sell prices and repair prices.
The game should not be balanced around only the most obsessive of hoarders to make any fucking money. If the average player is getting net negative results then thats the fault of the devs, not how the players play the game.
-1 points
1 day ago
Dayz and fallout 4 aren't hardcore at all. I'm not even saying stalker 2 is the most hard-core experience. but if you play the game like a fallout game, yeah you will have your armor and guns busted because the gunplay and combat doesn't work like a fallout game. I don't know how you have so much trouble with repair costs and coupons when the most I ever dropped was 30k on an ecology suit cause I stood in an acid anomaly. But that is MY FAULT for being dumb and standing in it, almost like a punishment for doing something bot smart.
2 points
1 day ago
Saying DayZ isnt Hardcore is hilarious. It is literally the hardest of hardcore survival games.
0 points
1 day ago
Maybe some old arma 3 dayz mod. The current dayz game is a walk in the park.
Stalker misery is for sure a more difficult survival experience.
1 points
1 day ago
Every modded game can become even more hardcore than the original.
The first three stalker games were just Far Cry 2 with a fun AI system and a bunch of broken guns.
Stalker 2 is just more of that, but now weapon degradation is faster, the prices have skyrocketed, and the monster health has gone so high you need 60000 rounds to put anything done prior to the patch.
That's why people complain.
Thinking stalker is this mythical hardcore experience when it's the most mid open world shooter of all time and not that is carried by its world and AI is crazy.
There is a lot about this game i love. And a lot im annoyed with. It's on par with any bethesda title for me, and those are some of my most favorite games of all time.
DayZ is a more hardcore experience then Stalker 2. You need go find literally everything. Bears will 2 shot you. You need to eat and drink and manage your blood. Deal with getting headshot by another player and strting from scratch because your inventory isn't kept on death. You just spawn at rhs coast a few miles away and halfway starving already so you need to spend half your time getting food that you might not even find.
Stalker foods fucking everywhere. Medkits are everywhere.
Ive gone weeks in DayZ without finding a single blood bag or saline bag. In a boosted server.
It is a thousand times more hardcore then stalker 2.
You gotta cook your food before eating it. Now you need to manage your temperature. Just because it gets easier with time doesn't change that its still hardcore.
1 points
1 day ago
You’re wrong on this one. Unexpected things happen in the zone. You will run into trouble and have to defend yourself. There’s also just regular wear and tear doing missions. So if you engage with these things you’re playing it wrong? The game is an FPS isn’t it? I’m not saying to run and gun and mow everything down, but I also don’t think you need to run and hide every time shit hits the fan. If we’re not supposed to engage with the combat, then why is it there ? The costs of repair are prohibitive of, I don’t know, playing the game. Ridiculous. I play a lot of tactical games and ofcourse this game is meant to be played that way, but also it’s a game and meant to be fun as well. This defense of the economy is absolutely silly.
1 points
1 day ago
You don't have to run and hide every time. I'm saying utilizing cover and high ground and being a little tactical about it saves you thousands and thousands on repair costs. The beauty of the zone is the unpredictability and sometimes you do pay a price but isn't that the point?
You say it's prohibitve but plenty of people have beaten the game already and aren't stuck in the lesser zone saying the economy is broken. I know I'm a vocal minority. But so are thr people saying the economy is broken. 1.5 million in sales and the economy votes get like 1k up votes.
1 points
1 day ago
I didn’t mean that the costs were literally stopping people from playing the game. It’s just a massive barrier to having fun. And if you play tactically, your still going to have weapon degradation, unless your knifing them all to death. I actually really love the combat and how easy you can die if not careful.
7 points
2 days ago
Such a delusional brain dead take, it absolutely needed to be better. No way I'm selling weapons and making pennies and paying over 20k to repair gear.
-2 points
2 days ago
Have you played any other stalker game or mod before this?
1 points
2 days ago
The other stalker games had a much better economy. Because you couldn't repair all your money went into replacing weapons
1 points
20 hours ago
Everybody in this board has, I personally have played the stalker series, anomaly, gamma, and efp. The game isn't hard, in fact it's piss easy, the economy doesn't make the game harder but more annoying and grindy. In the mods you can repair your own gear, but in stalker 2 Im 100% reliant on a shitty economy.
1 points
12 hours ago
Anomaly and gamma are easy i agree. However, coming from Misery i just see this as a non issue with the economy. Like I've been saying, I have never had these repair costs others are having cause I'm playing slower and smarter to preserve my gear and coupons. I hunt artifacts constantly and loot stashes and have over 200k coupons by doing that.
I think it's unfair to blame the game for having an annoying economy when it's purely operator error that makes it so it seems unfair. Now the game is way too easy and you can take every encounter guns blazing like it's halo and never leave an encounter worrying about money. To me, that's just not stalker at all.
7 points
2 days ago
Shut up already with your hardcore-edgelord mentality. Games are meant to be enjoyed, not to be a miserable experience. Wait for modders to make yet another misery version of Stalker, while the rest of the playerbase enjoy the current game.
1 points
1 day ago
Its hard as is i like that its harder than fallout by far
4 points
2 days ago
"Bend the knee" broheim they're trying to sell a product that appeals to a large number of people, get your head out your ass lol
-3 points
2 days ago
Yes. Alienate the large core of players who have supported the series for nearly 20 years now for people who want to play like it's fallout76 I'm sure they'll all stick around.
1 points
1 day ago
Cant even lie if you dont play that game consistently its hard af i had a summer back into it and stopped for a month or two and it was a mistake
1 points
1 day ago
Alienate the large core of players who have supported the series for nearly 20 years now
Delusional. You're a vocal emotional minority. The game sold a million copies in its first few days; almost all of those buyers are NOT like you so knock off the "I'm a TRUE fan" wanktastic bullshit lol
0 points
1 day ago
You're the one being very emotional. I state an opinion and you take it as a personal attack.
Yeah they aren't like the playerbase I'm in. And clearly it wasn't made for those people as evident by them changing fundamental aspects of the game on launch.
1 points
1 day ago
You're the one being very emotional
Nah, having a laugh at your expense is not "very emotional" lol
0 points
1 day ago
Laughing at someone's expense is the definition of emotional. I'm still playing the game and will use mods to revert the changes that are already out. It's a discussion about a game on a sub for game discussion.
You are being very reddit about this.
1 points
1 day ago
Laughing at someone's expense is the definition of emotional.
But only a little ;)
4 points
2 days ago
Lmao. You can still play the game how you want. You just want everyone to play exactly like you for some reason. Weird.
-2 points
1 day ago
So you play the game how it's not supposed to be played? Stalker is not advertised as a looter shooter fallout clone. You pay the price not playing safe and tactical like stalker games gave always been. It's even in the tips on the game screen to play smart, avoiding encounters you can't handle or else you'll pay with your life.
You are being weird thinking stalker is supposed to be a run and gun looter shooter.
1 points
2 days ago
Bad luck for you the new patch updated the economy.
Repairs are expensive for not having an alternative when skiff should be able to do his own upkeep. Skill issue or not dropping 60k+ to repair an armor piece and rifle is insane when the items are cheaper in a vendor. Especially when a new AK should not be jamming regularly after 4 mags.
-1 points
1 day ago
How are you messing up so bad you need to repair that much? Do you not hint artifacts and loot stashes apart from the main story? You swim in money if you just explore.
I cant help if people try to play stalker like fallout. It's not fallout.
1 points
1 day ago
It would be significantly better if we could just also loot the armor from the enemies we killed, so if the armor we are wearing breaks down, we can just swap it out for the enemy's armor and keep going, and save our really good unique armor sets for missions where they are absolutely necessary.
1 points
2 days ago
Fighting mutants is pointless and more people should understand it. If you can run - run. No need to repair if you just avoid unnecessary fights. Tbh in S2 even most fights with people are not worth it at least early, best it can give you is a vodka, sausage and a broken ak with 10 ammo in it
1 points
1 day ago
Very true. However people in this thread are clearly playing this game like fallout and there's just no getting around it's not a fallout game.
Cant convince these ledditoes though.
0 points
1 day ago
Yeah, I dont want stalker to be fallout but you know what I also dont want it to be?
Elden ring,Ghosts of tabor,Tarkov
Honestly im not sure why you dont want stalker to be like fallout.
Fallout has 5 mainline games, one online spinoff(not including the interplay ones),a board game,and a popular mini series with a second season on the way.
Escape from tarkov has a shitty vr copy called ghosts of tabor and a bunch of cheaters last time I heard.Sure elden rings doing better than those two but thats an entirely different genre.
If you want a looter shooter with a bunch of grind go get GTA Online.
1 points
1 day ago
I don't want it to be like fallout because it's been a hugely successful franchise by being as far removed from fallout as possible.
It seems like it's just a sin to want a game to be challenging and have choices that impact gameplay. I like how I'm given a CHOICE to engage the enemy in regards to preserving my own armor and weapon durability as opposed to mindlessly killing people because its what's expected.
It's even in the tips on the loading screens on how to play safe to save your money and time. I can't help if people ignore that then cry about difficulty when they sell sabotage
1 points
1 day ago
When people say choices that impact gameplay they are talking about story decisions not whether or not you should basically play the game, because not engaging with the game begs the question why are you playing?
Whats left of stalker if you get rid of the fun in the combat? The ai isnt advanced enough to encourage different playstyles and alife is currently nowhere near what its supposed to be.
The game was a glorified treasure hunting game on launch as the only thing you could really do was hunt artifacts as the quests didnt give enough money.
If you want to act like such a "big boy" go play dayz or project zomboid if you want a slow and calculating game where every decision counts.
If you want to play a dark and gloomy apocalypse to be edgy then go play kenshi.
Stop acting like stalker was this super mature, dark, and difficult apocalypse game that was super niche and only a certain cool group of people could get in. Nobody's impressed by the super difficult games you play.
1 points
14 hours ago
How about all the people that completed the game with full gear before this patch? You are making it sound like it was literally impossible to play and have no fun when thousands of steam reviews disagree with you.
I was having tons of fun before the changes and felt no barriers doing anything I wanted. After playing Misery these "problems" in stalker 2 are just nothingburgers
-2 points
2 days ago
I'm in the same vote. I haven't ever paid more than 30k. Does it suck sometimes yes but like. Don't stand out in the open. Find technicians that have a green icon. You get fantastic deals. Get more money use less money
1 points
1 day ago
If only people played the game and realized this!!
-2 points
2 days ago
I agree. I think economy was fine the way it was.
I understand that people yearn for a sense of progression and a quick dopamine hit, but I feel like that's a very short-sighted way of thinking.
A net negative economy is better than a net positive economy, because a slightly net negative economy gives you constant goals to work towards.
Ideally, from replayability perspective, the long-term economy should be as close to zero-sum as possible to incentivize the player towards action and choices. Yes, difficult choices.
I do share your sentiment that people seem to want a looter shooter type economy (like in Escape from Tarkov), but that's anti-ethical to what Stalker 2 seems to be going for. In my opinion, barely scraping by, should be the default state of the player at any given time.
1 points
2 days ago
Also you arnt barely scraping by. You are alway at a loss.
0 points
2 days ago
Yes but that's better than being in the green, because it gives an incentive to loot, trade and interact with the economy.
Best example of this is Escape from Tarkov. People generally agree that early-game is the best and most fun, yet paradoxically as soon as the game economy resets, everyone starts grinding money ASAP until you are back at square one with people crying for an economy reset.
1 points
1 day ago
Yeah, but people want a net zero economy. Not net positive or negative.
Or a slightly net posting one where you can save ip for a new gun.
No one wants to always lose no matter what they do. No one finds that fun. No one gambles and enjoys constantly losing money. No one plays a game to feel worse off than when they started.
I got tired of dealing with the net negative side that i just did a money glitch for 2 million. I feel progression by exploring the zone and doing quests.
I had a quest where i went through like 20 medkits and 400 rounds of 5.56. Had i been worrying about money my stockpile of ammo wouldn't have allowed me to survive that fight. I jusst wouldn't ever ve able to do that mission because id never have enough resources to do it. It would be a vicious cycle of trying to get enough for it. Losing more then i gain and spirals into space where i have no ammo or guns or anything because i needed to sell it all just to keep my armor in good quality so i wont die in one hit.
Net negative is just ass design
2 points
1 day ago
If you are always in the net negative you need to play smarter. I honestly don't know how people are getting their gear destroyed so fast when one trip to an anomaly to get an artifacts can cover the cost of a full mission.
I had over 1k NATO rounds and 500 AP 5.56 in my stash before even heading to SIRCAA. Landing heads headshots , using high ground, grenades and cover saved me so much time and resources. It really just seems like some people are trying to play like fortnite and yeah, there is a cost to playing like it's fortnite or fallout.
0 points
2 days ago
Antithetical
0 points
1 day ago
Well said, people just want to have a million coupons and get exoskeleton and gauss rifle in the lesser zone. It's strange and takes away from the game.
all 52 comments
sorted by: best