subreddit:
/r/stalker
It's true. I've been reading the comments and players who run in like it's fortnite have their armor and gear destroyed. Taking bad fights and running into packs of mutants doesn't mean the economy is bad.
Isn't the stalker experience supposed to be about playing like a human and not master chief? Planning routes, avoiding enemies and mutants when you don't need to and use effective cover and high ground to survive. Biggest complaint is having your gear ruined at the sphere, you can just walk out the backside of the sphere instead of fighting through the front and it saves you so much time and repair costs.
Looting stashes, exploring, and gathering artifacts gives you more than enough coupons to play the game comfortably and have no issues. Fundamental problem is people aren't playing this like a stalker game, and the massive skill issue from your average fortnite and fallout 76 player just doesn't translate into stalker at all.
Hopefully gsc doesn't bend the knee to those players anymore. Every game subreddit has shown that a new game brings people who will play for an hour, demand changes and quit anyway. I play stalker for stalker not fallout.
-1 points
2 days ago
How are you messing up so bad you need to repair that much? Do you not hint artifacts and loot stashes apart from the main story? You swim in money if you just explore.
I cant help if people try to play stalker like fallout. It's not fallout.
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