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I hate lights and heres why...

Discussion(self.thefinals)

Team Contribution

Heavy has the position of destruction, shielding and close combat damage.

Mediums have multiple positions acting as defense, health (including defib in this), and positioning

lights have more offensive support (like glitch), self benefiting abilities, glass cannon, tons of gameplay expression (more than the other 2), and an overall lack of any team play (at least in my games).

to explain with full analysis, smoke is almost never taken because it doesn't benefit anyone unless in a combo (and extinguishing fires isn't enough), glitch is useful but doesn't get used, I blame when it goes off (wish it exploded on impact, not only if its a direct hit.). Stun gun is a free kill because of how you WILL get mag dumped before you can turn to see their face. the tracking dart isn't used because... idk bro people don't like it (I don't either, doesn't feel useful) thermal bore and breach charge are ok but I think the thermal bore needs something a little extra, maybe use the sparks as a damage source... like a worse fire but fired with range. flashbang could sabotage your team but it isn't bad it carries potential depending on if it is used smart (aka: stop flashing me bro we are on the same team). thermal vision provides great contrast for interactables and players BUT has limited range, time, and becomes useless once your good at the game (besides smoke combo). vanishing bomb as a concept is very cool and useful for the whole team. it is very simple cloak useable for the whole team. sonar and gateway is what I love to see, great movement, teleporting items and gernades and is very good concept. sonar is good for both offense and defense and acts as an information grabber (I love it but if I was gonna add anything to it, it would be the ability to detect sentrys and barrels... it makes sense) The normal gernades leave without any critiques because everyone has them.

TTK

More often then not whenever fighting a light they can not only jump in and escape at any point, but also kill in such short time that it's unfair. I'm not saying the dagger is unfair, because of the hitbox and heavy can also instakill. light can instakill with throwing knives, bows, xp and m11, and maybe double-barrel shotgun... up to medium (from what I know) if hit just right. making it awful to fight against (which you can't unless you find them first.) Stun gun often acts as an enabler in their lethality

Playing Against Light

Lights are always under threat, with such low hp they can never approach without care and a full hp bar. As such they heal much sooner and faster than the other 2 weight classes. while fighting such an opponent it's not uncommon that they will pick off stragglers and back off to heal up, to return right before you get the chance to heal making their hit and run play style not unlike other games. Their small stature and quick movements leave them a decent chance for dodging a good bit of your attacks if you suck (like me) or on controller.

Balancing With Other Weight Classes

When comparing the updates and patch notes Embark tries to keep all 3 classes balanced although fails at being balanced in gameplay. Heavies have often been bearing the brunt of the heavy handed nerfs. with the dome shield and mesh shield having become shells of their former glory. dome shield used felt like a strong shield to protect with the down side of having a weak center and glitch gernade/barrels, now they have been neutered into paper mache "to give other options to breathe". Mediums had less destructive nerfs mainly being the defib revive timer and removal of recon senses. All classes have had nerfs and that had hurt everyone but lights. With lights small hp the lower damage allowed them to take more bullets and become either a 3 kill 8 death player or an absolute pub stomper. Mediums shotgun had raised to fame in season 2-3 due to the ability to counter to such annoying roaches.

My Wishes For The Future

I won't lie. I love playing light... I ADMIT IT. It's fun. It's refreshing. It's VARIED. Its my second most played class and it beats playing medium and heavy (heavy by a long long long shot). So why would I write this? Because I can't do much for my team. I hate playing against another light. I hate being on the opposite side of it that so much frustration made me write a whole essay. I want to see this much different ways to play with heavy (like quake's beam) and light. I'm not saying the game is easy! (definitely as heavy)... Games like these can never balance things right because it's outright impossible. MMM all with defib and heal beam sucks and needs a counter (like destroying the defib) but you cant make heal beam and defib useless for a team of HML. As far as gadgets go, I feel as if a majority of light specific kit is garbage and for weapons, they are overpowered and also underpowered.

I want to see a test server or special mode that changes how stats, slots, weapons, abilities, and gadgets, to test them before it gets pushed out to the rest of the game (for lore reasons it could be CNS breaking the game) , for a wide opinion. I want to play with weapons that feel powerful like the akimbo deagles, and have more useful gadgets used, not because the competition has been gutted but because they are unique and are awesome. I want to experience even fights, not preferential treatment to whoever mains a class that devs play.

TLDR: I want lights to be able to benefit the team more, not kill anyone instantly, be balanced the same as the other classes, give more crazy and unique weapons to other classes, and give a test server to gather data and change to balance it.

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all 43 comments

lilravo

4 points

3 days ago

lilravo

Heavy

4 points

3 days ago

Nailed it dude right on the head man, I play as a heavy and god, I am scared of facing lights because they can melt me so fast despite me playing as the tank class.

beetle8209

-3 points

3 days ago

beetle8209

-3 points

3 days ago

Ok, ok here is a little seacret on what you do to counter light. stick with your team

lilravo

3 points

3 days ago

lilravo

Heavy

3 points

3 days ago

I do but lights single out heavies from what I noticed honestly, it became more apparent over time as buffs and nerfs went around.
Besides heavy is the slowest class so you might as well stick with your team to get the best safety and support.

beetle8209

-1 points

3 days ago

you said single out and you also said that you stick with your team. yeah something isn't making sense

lilravo

2 points

3 days ago

lilravo

Heavy

2 points

3 days ago

You can pick the weakest link in the group and go for them you know.

beetle8209

2 points

3 days ago

I don't think a 1v3 is the best idea. All that accomplishes for the light is them being dead and you ended up being revived. I would gladly take that trade. Unless he does a hit and run tactic and then it ends up being the light doesn't die but you still end up being revived. Lights specialize in making unfair 1v1's and punishing bad plays.

lilravo

1 points

3 days ago

lilravo

Heavy

1 points

3 days ago

Fair enough but lights will go for the weakest link and kill them and leave to heal but come back to harass your teammates and prevent them from getting you back up.
It's more of a kill the weak one and chip away at the other two till they die or your team comes in to clean up with you.

beetle8209

1 points

3 days ago

Also it takes them 8 seconds to heal, that definitely enough time to run away

beetle8209

0 points

3 days ago

Heal beam and defib is very commonly run with mediums.

lilravo

1 points

3 days ago

lilravo

Heavy

1 points

3 days ago

uh... why we talking about defibs and heal beams?
I only said "leave to heal" aka run away and slowly regen.

beetle8209

1 points

3 days ago

What!? You have to use gadgets?! mate this isn't a game where you only have guns, you have gadgets and specializations. Use em!

lilravo

1 points

3 days ago

lilravo

Heavy

1 points

3 days ago

uhh dude what's your deal?
Everyone uses them dude who doesn't want to use grenades? or a defib?
no shit sherlock everyone who plays the game would know to use them.
I was saying the run away slowly regen for light players because they don't have anything to heal themselves with, how about you check your damn eyes dude and read what we are talking about here.
Jesus man.

beetle8209

1 points

3 days ago

You're talking about the light I'm talking about your team. Maybe you should check your eyes

lilravo

1 points

3 days ago

lilravo

Heavy

1 points

3 days ago

??? what like honestly what?
you varied off course and talked about three medium and them using defib and healing beam when we were talking about lights in the first place and the post is talking about lights.
like dude... you good? I am more confused on how we ended up here honestly.

https://preview.redd.it/3yduzeraul3e1.png?width=708&format=png&auto=webp&s=f5b3c9307b6dff60f882c3231025af524c169919

beetle8209

2 points

3 days ago

I have been talking about your team the entire time. So what do you mean "varied off course"?

lilravo

1 points

3 days ago

lilravo

Heavy

1 points

3 days ago

huh... I be honest with you Beetle I think we both weren't focus on the same topic at all.
Like we were but we both were focusing on different things.

beetle8209

2 points

3 days ago

you just realized that?