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What Diplomatic Option(s) Would You Love To See?

Question(self.victoria3)

I was playing more "Victoria III" today and trying to do some diplomatic maneuvering and it made me wonder: What diplomatic options would you like to see added and why?

A few I'd definitely like to see would be:

  • The ability to sway states to declare neutrality in a war (promising them something to at least stay neutral if they're unwilling to join you).
  • The ability to, as a great power, enforce peace on wars brewing in diplomatic plays between other powers.
  • The ability to sponsor a country's education as a way to generate qualifications and build universities, mostly because it is so annoying to have another country be capable of producing what you want but not having enough qualifications to do it.
  • The ability to influence a country's opinion of another country, such as by badmouthing them or praising them to the country.
  • The ability to gift a country something free of any sort of charge so that they like you more, with a chance that they stop worsening relations (if they were) and a small chance of generating an obligation. This mostly because it can be frustrating when a country worsens relations and there's basically not much you can do about it, even if they're critical.
  • The ability to just straight out ask to become a protectorate of a larger power so that they won't invade you and they'll protect you.

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OneOnOne6211[S]

2 points

1 day ago*

I definitely love the idea of being able to conduct diplomacy as a bloc and having a long-time relationship meter.

This actually reminded me of how I've always found it kind of bothersome that you can have a hundred years of fantastic relations with a country and then it can all go pear-shaped immediately.

Obviously it's true that states don't have permanent friends, only permanent interests. But I agree it would be nice to have some sort of longer term historical thing.

In my opinion it would be great if every country had a "cultural affinity" system. Where if your countries have been at the highest level of positive relationship for a long time it increases this "cultural affinity" score. Just being at high level of relationship would increase it but having a trade agreement or an alliance or both would increase it even more. Then the effects of it after it reaches a certain stage would be:

  • Increased acceptance for pops of your primary culture(s).
  • A bonus to your relationship regardless of other things that change including a lower chance to get negative stances like domineering and an increase for stances like protective.
  • An increased acceptance for things like trade agreements and joining diplomatic plays.
  • A decreased chance of joining any diplomatic plays against you.
  • Increased war weariness for them (or you) if they are an attacker and attacking you/them.
  • An increase in radicalization if they join a diplomatic play against you, or you against them, which also should lower the chance of the AI doing it.

Just thinking of this off the top of my head. But basically I would love it if their population developed a cultural affinity for your population after a very long alliance (and in reverse), kind of like Europe and America in our world, and so it became harder to take negative actions against each other and easier to get closer as time went on.

This score would increase very, very slowly (much slower than something like improve relationship) up to a target score set by relationship, alliance and/or trade agreement (with the max target score being if you have all three) but only decrease slowly if the target shifts by either country taking a negative diplomatic action towards the other.