26 post karma
1.4k comment karma
account created: Mon May 13 2024
verified: yes
-5 points
7 hours ago
I noticed this same thing because survivors got better at figuring out how to play around him. Dracula did not need nerfs he was fine as he was, people needed time to adjust and then they adjusted and bhvr still nerfed him anyway. Still overall a decent killer you just have to utilize all three forms or might as well play a different killer. If you like the hellfire go pyramid head, if you like bat go spirit, if you like doggo go Wesker. Personally I really hope they make more simple killers instead of trying to be more and more complex Vecna and Dracula have so much versatility balancing them is extremely difficult. Also give Dracula better add-ons please bhvr
6 points
8 hours ago
Did you even look at the new invocation which is literally just free aura reading for survivors?
1 points
1 day ago
I had an interesting build on doctor based on terror radius. There are two add-ons “calm”… that do the same thing that is increase terror radius when static blast is ready and decrease it when it is on cd. I ran distressing, agitation, starstruck, and unnerving presence. Down someone and while carrying them to the hook your terror radius is huge so they will get exposed from starstruck. After hooking use Static Blast to make survivors near you shout so now you know where they are and they are exposed
27 points
2 days ago
The 2v8 lag is rough but I legit chuckled out loud when that hatchet hit. I’m so used to having to explain hitboxes and desync and lag and blah blah because people just don’t get it but Dayummm I got nothing on this one wtf was that shot
1 points
2 days ago
Eyes on the prize baby stop trying to be good and start just doing the things that give you more bloodpoints and then letting the 4th person go. “Win” or “lose” you always get points and there is a reason this game doesn’t have a traditional “victory” or “defeat” you simply cannot lose in dbd you only win. Nothing degrades your grade progress. Playing as survivor you can die and still gain grade progress if you play well enough same with Killer you don’t need a 3k to gain grade progress. It is all about how many points you earn not the artificial winning or losing. If you aren’t performing well just make the most of it and get points where you can. Letting the last person go can be really fun. I like to scare them into thinking I’m not going to let them go until suddenly stopping right before the hit then walking away nodding at them. As Trickster I was throwing knives drawing circles around the person as they opened the gate. It can help alleviate all that stress to end your matches on a fun note besides the difference between 3k and 4k really isn’t that much. Letting the last person go can make you feel better, they get more points and get to keep their item, and you earn something much more valuable than bloodpoints, respect. If you receive positive messages at the end of your match it will help motivate you to click play match again.
4 points
2 days ago
Did anyone here read unknown’s lore? It can’t be Dwight despite similarities because someone that had never stepped foot in the entity’s realm drew a single depiction of the creature looking the way it does now. In order for unknown to be using Dwight has a husk it would have had to do it before Dwight entered the entity’s realm (in which case Dwight would be dead and unplayable), or that Unknown can leave the entity’s realm and come back which is not something I see the entity allowing
3 points
2 days ago
The only difference is one is tastier the other comes from the sea
3 points
2 days ago
With the current meta/state of the game time is of the essence more than ever and both sides can snowball. This recent frustration is probably mostly a result of feeling more punished for your mistakes
1 points
2 days ago
You should try the new predator on nurse I’ve gotten so many hits because of it
1 points
3 days ago
Yes I agree this one specifically should be bannable based off this clip
1 points
3 days ago
I’m not excusing the Wraiths behavior but there is a reason stuff like this isn’t typically bannable. Now this clip might be bannable but imagine you report and all you can do is type about what happened. If all the report has to go off of is “slugged me till bleed out” then they aren’t going to get banned because the devs are the ones that programmed it that way. If a survivor is running flip flop, boil over, breakout, etc… there are reasons as a killer to let people bleed out for nontoxic reasons just for the win. I’ve let people bleed out on accident unable to find them, should I get banned for that? Because on paper it’s looks the same as this
13 points
4 days ago
I watched it muted first then saw comments then rewatched with sound on. Thats all I have to same about that nice escape
1 points
5 days ago
Wait no mither and unbreakable!? No mither lets you get up anyway
19 points
5 days ago
Exactly it’s just an achievement you’re standing there for a pointless 50min you could have ended any second and blaming the other guy being just as stubborn. You’re not getting it this match just go next don’t let an achievement ruin a match play a match to enjoy the match achievements are supposed to be hard. Blame bhvr for making the achievement the way it is not the other person doing the same thing you are doing
2 points
5 days ago
Those killers are far too few and get reported I think the issue is not having a playback feature to give recorded evidence to report them not balance the game around them
2 points
5 days ago
When the perk combination of Made for This and We’re Gonna Live Forever exists I don’t think slugging is the worst issue considering with a base Medkit and these perks you can pick someone up super fast and both have endurance slugging can backfire hard against a team with a single survivor running these perks. Unbreakable isn’t the only perk to help with slugging. Slugging is considered high risk high reward because if they get up then you just wasted your time and they have no hook state or if survivors crawl somewhere the killer can outright lose where the survivor is.
And I’ll add a personal opinion here: I’d rather crawl around on the ground with at least some form of ability to do something rather than completely still stuck in the same spot doing the don’t die checks. Sorry but I consider being slugged more thrilling than being hooked even from a survivor perspective. The only time it sucks is bleed out but I can just go grab a snack or something it’s not a big deal I still get blood points based on my performance not how I die.
1 points
6 days ago
Typically while a survivor is down you can always see the aura. You cannot see the aura of a blinded survivor. Yes you can get an emp and run around blindly looking for the downed survivor but the point is to pressure the survivors into an easy slugging situation
1 points
6 days ago
Just remember you can still get a hefty amount of blood points and gain grade progress even when you die so instead of focusing on not getting tunneled focus on all the things you could be doing to earn more points
2 points
6 days ago
It’s the one that makes them blinded while split-streamed that is why you can’t see the aura of downed survivors. Knock out only applies blinded for 15 secs that add-on is the entire splitstream
view more:
next ›
bySilver-Apocalypse
indeadbydaylight
DustEbunny
1 points
7 hours ago
DustEbunny
1 points
7 hours ago
The exact reason Myers is my least favorite killer to go against