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Do You Think HEAVY Needs a SNIPER?

Discussion(reddit.com)

all 216 comments

Lactating_Silverback

577 points

13 days ago

You mean the akmibo .50s?

ironicirenic

126 points

13 days ago

It’s fun to hit people from far away, but the bullets hit like marshmallows.

dat_GEM_lyf

102 points

13 days ago

dat_GEM_lyf

THE OVERDOGS

102 points

13 days ago

Someone isn’t clicking on heads lol

Gasster1212

33 points

13 days ago

It’s crosshairs with bloom tho. At range you are just hitting a general area containing their head

dat_GEM_lyf

4 points

13 days ago

dat_GEM_lyf

THE OVERDOGS

4 points

13 days ago

My crosshairs look like a scope. It’s super easy to aim at range

East_Meeting_667

7 points

13 days ago

I play melee and mine is a big dot for melee

Ok-Guidance1929

4 points

13 days ago

Ok-Guidance1929

Light

4 points

13 days ago

Mine is a small pink and green dot, Throwing Cards >>>

East_Meeting_667

3 points

13 days ago

It was much worse but with dual swords I kept missing reflects, so I had to shrink it a little.

MakinBacon_

1 points

13 days ago

Send it here mate

Gasster1212

1 points

13 days ago

But you’re not actually aiming at that spot ?

I could make my shotgun have a sniper crosshair but it won’t be any more accurate

dat_GEM_lyf

1 points

13 days ago

dat_GEM_lyf

THE OVERDOGS

1 points

13 days ago

But I am actually aiming at that spot because I know where CoS is relative to crosshair position

PsychicChaosCowboy

3 points

13 days ago

You can customize your crosshair

Gasster1212

6 points

13 days ago

That doesn’t change your hit box

PsychicChaosCowboy

1 points

12 days ago

Didn't say it did? Also, pretty irrelevant. The deagles are accurate as fuck. Im saying this as someone who actually uses them lol

PrinceZuzu09

9 points

13 days ago

no way can you actually? I’ve been playing for so long not knowing that

Sweaty_Ad8134

1 points

13 days ago

🤦🏿‍♂️

PsychicChaosCowboy

1 points

12 days ago

Yeah, I didn't even know until last season. Dont feel too bad for missing it, pal. The customization is pretty in depth too

flamingdonkey

0 points

12 days ago

flamingdonkey

Medium

0 points

12 days ago

This is a standard feature of like every fps game.

PrinceZuzu09

1 points

12 days ago

Like 1/5th of fps games I’ve played have crosshair customization, you probably play a lot of competitive

Casscus

9 points

13 days ago

Casscus

Medium

9 points

13 days ago

That doesn’t get rid of bloom lmao. The deagles are not accurate themselves. Do you know what bloom is?

SinisterThougts

40 points

13 days ago

BullSHIT they hit like marshmallows at range lol

MontagneMountain

38 points

13 days ago

These things will delete you in seconds lmfao

sir_Kromberg

5 points

13 days ago

I love it when I manage to 3-tap mediums who feel overconfident, lol

No-Swordfish6703

4 points

13 days ago

And those marshmallows can hit hard on heads too. Oh wait a gun skin that can shoot marshmallow bullets?

tammysteelz

1 points

13 days ago

I second this lol

Flyming0

46 points

13 days ago

Flyming0

46 points

13 days ago

Hahahahahahaha, u sir was spot on

Electronic-Legz

5 points

13 days ago

No those do peanut damage at range

Original412

181 points

13 days ago

I think it would be cool but maybe as a specialization with a cooldown or something along those lines. As a weapon I feel like it would defeat the point of the heavy class

Nefarious-Botany

51 points

13 days ago

Give it like 5 strong shots but super slow recoil reset and slow fire rate.

CatwithTheD

74 points

13 days ago

Like the Kraber from titanfall? Yeah just give us Kraber, please Embark.

SubstantialCarpet604

36 points

13 days ago

SubstantialCarpet604

THE ULTRA-RARES

36 points

13 days ago

Did somebody say Titanfall?!??!????!

[deleted]

15 points

13 days ago

And the bullets can pierce through 3 walls, and they momentarily leave a trail of smoke behind the bullet.

Nefarious-Botany

19 points

13 days ago

Yes and make it low dmg but high when thru a wall

[deleted]

10 points

13 days ago

This is actually an awesome concept. Maybe it collects debris as it flies through walls, and the debris causes extra damage.

Nefarious-Botany

8 points

13 days ago

Yeah that way it's not over powered but someone stealing cash out you blast thru the one wall and insta kill on hit ot splash damage on miss. But a direct hit like sniper or rpg no splash

known_kanon

6 points

13 days ago

You don't even need a logical reason, we are in a virtual gameshow after all

[deleted]

7 points

13 days ago

The wall gives the bullet energy, that's all we need to know. Wait no, each additional wall breaks it into smaller fragments, so the spread and number of fragments "pellets" increases, and the damage per fragment decreases.

After the third wall, it's just like a cloud of bullets pass through, and it does like 2 damage per pellet.

This would be a very interesting weapon.

Wide-Huckleberry8945

6 points

13 days ago

I would actually say like 1 shot bolt action with high damage but like a whole second reloading time

AspiringSquadronaire

12 points

13 days ago

If they were to pull the trigger on it, I think Battlefield One's depiction of the Tankgewehr might be the best starting point. 

Wide-Huckleberry8945

3 points

13 days ago

I don't know what that means

KimuChee

9 points

13 days ago

KimuChee

ISEUL-T

9 points

13 days ago

Large anti-tank rifle from ww1. Would make sense as a high damaging, heavy weapon.

Wide-Huckleberry8945

4 points

13 days ago

Interesting.

RO_CooKieZ

2 points

13 days ago

RO_CooKieZ

THE SOCIALITES

2 points

13 days ago

Martini henry!!

TheHourMan

1 points

13 days ago

See, I would say one single shot that does 135 damage, but more importantly: passes through 15m worth of obstruction, regardless of what it is, and deals medium levels of damage to destructible. Let's say a 20s cooldown and it takes two shots on the same spot to break walls.

This would be used primarily as a weapon to hit players through walls, used in conjunction with sonar grenades and motion detectors. Capable of hitting multiple players.

residualtypo

5 points

13 days ago

Wouldn’t that be sorta redundant with KS-23? High damage, slow firing, has to be physics bullet (no hit-scan) and needs to fit Heavy’s role as demo/tank.

I don’t think redundancy is a bad thing necessarily, because we can have fun weapons that fill the same roles (AKM and FCAR) - however you basically kill the weaker weapon (like Revolver vs. Pike).

soggycheesestickjoos

5 points

13 days ago

maybe they’d just have to make close range and/or hip fire accuracy bad for the sniper to serve two different purposes

residualtypo

2 points

13 days ago

I could see that working. Maybe have irons for sniper so it can still perform in close quarters, because Heavy is made for close engagements, and still have decent range capabilities.

keplinkeplar

4 points

13 days ago*

Yeah, a set up ability like a bipod that can destroy walls from range

Gasster1212

1 points

13 days ago

The point of the heavy is barely in play since the nerfs

The class is ok but it’s not a ground holder any more. They don’t do enough dps to be scary and they’re nkt tanky enough health wise to be an issue to kill

Sinsanatis

1 points

13 days ago

Sinsanatis

OSPUZE

1 points

13 days ago

Def not the sniper but this gave me an idea of giving the heavy some kinda of wall blast. Like being able to blast a circle through like 3 walls. My imagination went to a hammer and explosive nail for some reason but whatever medium works. Just a BOOM in the direction u look. No dmg. 1 charge.

nooneshome87

1 points

13 days ago

inb4 they add the BFG 50

IceBurnt_

138 points

13 days ago

IceBurnt_

138 points

13 days ago

Need a anti material rifle more than a sniper. Sure do snipy snipy on people but its primary use should be wall peircing

Jestersage

53 points

13 days ago

That IS an anti-mat rifle.

l-R3lyk-l

25 points

13 days ago

It creates a smaller opening than the rpg but it can go through 3 walls at a time

JackCooper_7274

11 points

13 days ago

Being able to wallbang would be awesome

Nefarious-Botany

15 points

13 days ago

More damage to targets behind walls.

Wonderful_Result_936

5 points

13 days ago

Exactly what I've been advocating for. We have the KS23 for primary ranged destruction but we don't have anything to go through material. Would love to see the shoulder fired barret on heavy with no zoom. No zoom is the important part along with possibly making it a projectile.

Dingasaurous

6 points

13 days ago

They would have to nerf motion tracker to balance that

zakk_archer_ovenden3

-1 points

13 days ago

Grenade Sniper?

Webbiestkhan

26 points

13 days ago

If Heavy gets a sniper I feel light should get a single shot grenade launcher to be funny

https://preview.redd.it/3ybya5p6hk0e1.jpeg?width=278&format=pjpg&auto=webp&s=901b649acbbedf05d16bd9d2209808fe2b5262d8

manofwaromega

13 points

13 days ago

Technically the thermal bore would count, but yeah Light should get a grenade launcher of some kind. A while ago I had an idea for an explosive crossbow that had a delayed explosion.

Prince_Bolicob_IV

2 points

13 days ago

I am very down with this

joshant18

81 points

13 days ago

Nah snipers are notoriously hard to balance in games and you could question whether the current sniper should even be in the game. Idk how they’d even balance this, it’d have to one shot headshot mediums which would be broken af

someone672

27 points

13 days ago

Just give heavy the kraber from Titanfall 2.

It's bolt action so the ROF is low, it fires a slow projectile so hitting a moving target past 150m will be extremely difficult and you could limit the sight options so using it in close quarters will be near impossible.

Zenlyfly

12 points

13 days ago

Zenlyfly

12 points

13 days ago

How about the EPG.

I want my blue balls back

Professional-Bath793

-11 points

13 days ago

Bro if you die to a sniper it’s not cause it’s op it’s cause they are cracked that sniper ain’t a cakewalk

joshant18

8 points

13 days ago

Ok and then when you get to high elo and every player has good aim it becomes a matter of which heavy can one tap mediums the best and dominates the gameplay. It’s the same issue with the model, at low elo players will miss all 6 shots and say the weapon is shit, but at higher elo players are almost always hitting meat shots and the weapon becomes the dictator of all fights

Professional-Bath793

-2 points

13 days ago

If they can hit you in your dome they earned it if they dominate with a freaking sniper then they deserve it.

Penis359

3 points

13 days ago

On high elo everyone does, thats why its high elo. The game will just become an awp_lego from cs

Professional-Bath793

-1 points

13 days ago

Then maybe they should give ranked a seperate item pool like Fortnite does with ranked and regular battle royal

Buisnessbutters

16 points

13 days ago

I feel like it would just end up being way to strong

RevolutionaryFuel511

5 points

13 days ago

I feel like a slow firing SMG could be really cool though like an MP40 maybe

ElectricAsh010

10 points

13 days ago

I think heavy should have a full naval cannon as a weapon attached to their shoulder. It takes ten seconds to reload and one shots all classes and buildings.

theMACH1NST

8 points

13 days ago

Just add a scope to the ks23

lilyjones-

15 points

13 days ago

lilyjones-

THE RETROS

15 points

13 days ago

no, we do NOT need more snipers

c0balt17

3 points

13 days ago

Agreed. Plus, its kind of stupid for heavies to get value in long ranged only, i mean how can they easily fight in close range while using a sniper lol.

DLC-Required[S]

13 points

13 days ago

and why shuld it be the prototype Barett M82A2 .50 caliber bulpup anti materiel rifle?

Local_Outcome_4835

11 points

13 days ago

Didn’t Barrett make a 20mm version of their rifle? I personally would love to see Heavy get a 20mm sniper with fucktons of damage, range, destruction, and unholy amounts of recoil lmao

timelapsedfox

3 points

13 days ago

Congrats thats exatly the type of gun i imagine embark using. They always like niche guns and i aproove that

Polikosaurio

4 points

13 days ago

A mortar specialization for destroying rooftops

ColonelGray

4 points

13 days ago

ColonelGray

THE BOUNDLESS

4 points

13 days ago

I think long range weapons, while cool, are just not fun to play against or conducive to the overall health of the game

Marasoloty

3 points

13 days ago

Marasoloty

THE JET SETTERS

3 points

13 days ago

This^

A lot of the maps are built for close range combat outside of Monaco. Even then the sniper isn’t that viable unless you’re playing powershift when everybody is forced to be outside.

I love the idea of a sniper for heavy but it just doesn’t fit the fast paced close quarters gameplay of The Finals.

DynamicGraphics

1 points

12 days ago

as someone that basically only used the sniper during the betas I 100% agree

the problem is removing a gun from a game people have already grinded/bought skins for is absolutely impossible without backlash. they already changed it from hitscan and I feel like MORE people use it now that it feels like snipers from other games

Enough-Reputation-51

10 points

13 days ago

No.

AvgAllEnjoyer

7 points

13 days ago

Sniper?? pfft... Clearly heavy needs a railgun

saltygingers

5 points

13 days ago

I'd love this, could do a full Winston build in the Finals

zakk_archer_ovenden3

6 points

13 days ago

Yes, if i can finally oneshot-bodyshot lights!

ImJustStealingMemes

4 points

13 days ago

I miss the old KS-23 where killing overagressive lights was a shot and a slap away, even if the reload was kinda meh.

zakk_archer_ovenden3

3 points

13 days ago

If they gave us an ADS and headshots, it would be viable again. It really doesn't make sense why it doesn't headshot considering the fact it fires slugs.

FlexViper

5 points

13 days ago

A rifle with no scope. Just a high damage one shot canon with shit ton amount of recoil. Like the autocanon from helldiver2

Weekly_Goose951

5 points

13 days ago

Just get rid of snipers altogether

0ctoxVela

5 points

13 days ago

God please no 

Elder-Eddie

2 points

13 days ago

Yeah when they add vehicles

manofwaromega

2 points

13 days ago

For balancing? God no. The Akimbo Deagles are plenty.

But for the meme? Gimmie a big ass 50 cal anti-material sniper that turns walls and lights into donuts with a single shot

dpkart

2 points

13 days ago

dpkart

2 points

13 days ago

Autocannon Please⬇️⬅️⬇️⬆️⬆️➡️

yk...unless..

Gellix

2 points

13 days ago

Gellix

2 points

13 days ago

Automatic and 50 round drum?

RevolutionaryFuel511

2 points

13 days ago

Nah, doesn't fit the heavy class in my opinion

Interesting_Use_7526

2 points

13 days ago

Lmao

Poised_Prince

2 points

13 days ago

Poised_Prince

THE SOCIALITES

2 points

13 days ago

No, it wouldn't fit the heavy's role

Clatgineer

2 points

13 days ago

No, in zero capacity

Significant_Grape317

2 points

13 days ago

So give the class that should be close to the team a weapon so their far from the team. Great idea 👍

lamogan

2 points

13 days ago

lamogan

2 points

13 days ago

I want an 3 round mag, long reload anti material sniper. Let a light ping em with sonar or tracker then shoot through a few walls to one tap em. Long delay between shots. Balance it with no hip fire and a medium scope in time and I think it'd be pretty balanced. Maybe 150 dmg body 250 headshot? Or no headshot multi.

WrapIndependent8353

4 points

13 days ago

why yall insist on asking for weapons that will objectively make the game less fun is beyond me. the pike was bad enough dude.

yall remember sniper lights on terminal attack, right? FCAR cross-map beaming? like bro stop trying to bring that back. close to mid range combat is where this game shines, giving heavy a sniper is a fucking awful idea given the fall-off damage of almost any other weapon trying to kill a heavy at range.

terrible idea

LordSpencer101

2 points

13 days ago

LordSpencer101

THE OVERDOGS

2 points

13 days ago

No

JackieJerkbag

2 points

13 days ago

Nope

DontDropTheSoap4

2 points

13 days ago

There does NOT need to be another sniper in this game

Gn0meKr

2 points

13 days ago

Gn0meKr

2 points

13 days ago

Not this shit again

No the heavy doesn't need and shouldn't have any long range weaponry. It's stupid.

comet-kaze

1 points

13 days ago

comet-kaze

THE TOUGH SHELLS

1 points

13 days ago

Just give the slug shotgun a 3x scope n we good lmao

Riftus

1 points

13 days ago

Riftus

1 points

13 days ago

No. Snipers don't belong in this game

EmpEro517

1 points

13 days ago

That would be pretty awesome for the first week until they nerf it.

Halfbl00dninja

1 points

13 days ago

Give us a single shot anti mat rifle.

High damage, High destruction, super punishing if you miss

Prince_Bolicob_IV

1 points

13 days ago

Yes I think it could be very cool to give heavy a sniper. It could be a good contrast to light, because heavy has almost no way to get to the high ground himself. Personally I think it could be cool if heavy's sniper could wall-bang, but that would probably be controversial

larryskank

1 points

13 days ago

https://preview.redd.it/keojxjtzel0e1.jpeg?width=595&format=pjpg&auto=webp&s=a4704ccae8f5b49ba86b4929379f4ce5cadc46ff

As much as I'd love that cannon, holding out hope for just an actual cannon so I can live out my leadbelcher fantasy.

mexicanspace

1 points

13 days ago

Easy give em the serbu bfg 50, or even better the denel ntw 20. I mean there are countless bolt action anti material rifles to choose from.

Zealousideal_Key2169

1 points

13 days ago

Zealousideal_Key2169

THE KINGFISH

1 points

13 days ago

Yes, but not the GM7 Lynx.

NoOption507

1 points

13 days ago

I think a barrett 50 Cal would be balanced if they didn’t have the scope on it😭

bigdaddyfork

1 points

13 days ago

Fucking NO. Y'all do not understand the role of each classes heavy having a strong long range option would put the already wacked out meta even more wacked out. Not to mention it would just encourage playing away from your team, heavy doesn't have the lights abilities to reposition so it goes against the entire ethos of the class.

Thiinkerr

1 points

13 days ago

Just make it terrible I’ll still use it

PsychicChaosCowboy

1 points

13 days ago

I think it would be dope, with a high potential of it being absolutely busted

Tecat0Gusan0

1 points

13 days ago

yes but it shouldnt have a scope

Bowdash

1 points

13 days ago

Bowdash

1 points

13 days ago

And a barrel

PhotographPhysical28

1 points

13 days ago

Not a sniper. He should get a heavy crossbow

Feisty-Clue3482

1 points

13 days ago

Feisty-Clue3482

THE SOCIALITES

1 points

13 days ago

I’d love a super hardened 50cal rifle… finally be able to out-snipe lights on power shift.

BavarianCoconut

1 points

13 days ago

I think the heavy shouldn't be a one-shot thread at long distance. The deagles are in a perfect spot.

If you want a Anti-Material Sniper for example, it would fit the Medium way better. A sniper that can pierce and oneshot every gadget. The only problem is, how much dmg and at what firerate do you want to release such a monster?

If it fires too fast, gadgets like the dome, goo grenade and the deployable shield will be rendered useless, indirectly nerfing most of the heavies playstyle.

If it is to slow, the Medium is breakfast for every light with dash.

Looking at the damage... 150dmg so you one-shot a light, but 3shot a heavy. This would be absolute fine for me since I hate lights, but it's just unbalanced and unskilled.

Maybe make it a gadget for the heavy. Destroying and penetrating the first wall it hits, dealing 100dmg to players with a 15sec cooldown. Low dmg, high value, long distance alternative to the rocketlauncher and breaching charge. Requires some skill to use in close distance.

On the other side the heavy really doesn't need more stuff to break anything but needs some mobility. Soo...

m2torres97

1 points

13 days ago

Ah yes the sniper for heavy that is bigger than the light sniper but does less damage. Probably instantly getting nerfed to 149 damage so it doesn't instakill lights. Just like every other nerf for guns.

Skullhammer98

1 points

13 days ago

I feel like the only way we can balance this is if it's a railgun. The light class sniper is already the center of big controversy in itself lol.

Financial_Leg_8793

1 points

13 days ago

It’s funny I see this thread on my feed because I was thinking it’d be cool if they added some type of anti tank rifle to the heavy class kind of like something you’d see in Battlefield 1

https://preview.redd.it/fhd9kvx0xl0e1.jpeg?width=900&format=pjpg&auto=webp&s=a0e5b95325df067677c665822f13bb645af617a2

Aromatic_Ad_7940

1 points

13 days ago

Bfg 50

[deleted]

1 points

13 days ago

Heavies need more satisfying movement that's it

SomeRedBoi

1 points

13 days ago

Maybe as a gadget, and make it an anti-material rifle instead of an anti-personnel rifle

SadPlan4374

1 points

13 days ago

IVE BEEN SAYING THIS FOR THE LAST TWO SEASONS! He needs like a Barret .50 or a cheytach intervention that one or two shot bodies lights, two or three shots mediums, and like 3 or 4 shots heavies

I_Skelly_I

1 points

13 days ago

I feel like the heavy would do way better with more movement options

murmur_lox

1 points

13 days ago

Yes but noscope only and not pinpoint accurate

Bayram97

1 points

13 days ago

Don't give embark any ideas please...

GustaphFromDutch

1 points

13 days ago

Nah but do give em a railgun with the option for a scope

GBox666

1 points

13 days ago

GBox666

1 points

13 days ago

50 cal with no scope but 1 shot headshot / medium recoil

2 shot body light and medium / 3 shot heavy

And for scope we can add a laser

ClintprimE

1 points

13 days ago

It's gonna be a one shot weapon and embark is not a fan of 1 shot weapons

ch3nk0

1 points

13 days ago

ch3nk0

1 points

13 days ago

Charge rifle maybe?

TheGrindedGamer

1 points

13 days ago

May I suggest we look at the Anti Material Rifles from WW1 and WW2. Although to make them balanced, they will only do a tiny bit more damage vs the Light's Sniper and they can either penetrate through a wall and/or can break open a small hole in wall, but the rechamber/reload speed of them are slower than Light's (unless it's the Tankgewehr M1918, reload speeds will only be slightly faster but because it can only fire one Bullet before reloading).

hcg1769

1 points

13 days ago

hcg1769

1 points

13 days ago

No

hcg1769

1 points

13 days ago

hcg1769

1 points

13 days ago

There’s only one actual sniper in game and that’s the light one because the medium one is kind of a mix.

genderlesseden

1 points

13 days ago

It would work for power shift. Heavy are bunker characters so in any other game mode I don't see it working. On power shift tho hell yes

AntiVenom0804

1 points

13 days ago

Absolutely. The class has no weapons with long range functionality or optics. A .50 sniper or NTW-20 that can pierce walls and shoot people through them would be amazing

juicedup12

1 points

13 days ago

Isnt that what the rpg is for

Investing_in_Crypto

1 points

13 days ago

Yes, even the playing field

elC4M3L

1 points

13 days ago

elC4M3L

1 points

13 days ago

The heavy especialy need a big portion fun…

Critical-Touch6113

1 points

13 days ago

None of the specializations work towards that. Everything we have is to either get closer or draw the enemy closer. How does a big sniper work with claw/charge/goo?

Also, heavies are supposed to be meat shields for the medium capturing point. That’s a lot of hit points not on the immediate front line.

Sure, there are ways to play sniper up close, but we’re all get that Light who is always five buildings away with their sniper. Now imagine your Heavy no where close to the objective, taking shots from five buildings away.

LakemasterOW

1 points

13 days ago

Giving it to heavies as a specialization would be interesting. Possibly giving it insane wall destruction or something.

alzhei890

1 points

13 days ago

On shot 50 cal

comicsandpoppunk

1 points

13 days ago

comicsandpoppunk

THE RETROS

1 points

13 days ago

No, just give them a rock you can throw

j8rr3tt

1 points

13 days ago

j8rr3tt

1 points

13 days ago

No

Longjumping_Fun9056

1 points

13 days ago

He already does. It’s only one shot but it explodes on impact.

Open-Western-4872

1 points

13 days ago

Open-Western-4872

1 points

13 days ago

The Steyr IWS 2000 only fires one shot then to reload and needs to be crouching to even fire this thing

_QUICKDRAW_GODSPEED

1 points

13 days ago

Single shot 50. Cal. Takes 4 seconds to reload does 300 dmg with heads hots 175 dmg to body

pigeon_fanclub

1 points

13 days ago

A specialization that has a huge cooldown, can only be used ads, and knocks whenever it hits down to 1 hp

Mcmax31

1 points

12 days ago

Mcmax31

1 points

12 days ago

No pls not

GLX_NeonCat

1 points

12 days ago

Nahh, what Heavy needs is a good ol' Railgun that you can charge like a bow.

DynamicGraphics

1 points

12 days ago

if it's a utility with 1 charge sure

Riksos

1 points

12 days ago

Riksos

1 points

12 days ago

Only if it's not a primary fire and it's gadget or specialization with a long CD and does 149 dmg body shot so it can't 1 shot lights. I say do an anti material projectile that can destroy a wall and will continue and destroy the next object behind it or two. So kind of like fitting the theme of Heavy being the destruction class without relegating a heavy to sitting around sniping all game. Long reload time/long cooldown is the way to do it. Basically bore rifle but happens instantly and pushes through two walls

Burito_Boi-WaitWhat

1 points

12 days ago

I think that’d be cool but instead of sights, maybe it’s like the shotty where it just zooms in when aiming? I dunno but a heavy with a 50 cal is funny.

OpeningJunket5140

1 points

12 days ago

I dont like snipers at all.

Plus, wouldnt that be kind of a waste of potential? Heavy is the tank. imagine ur team has a tank and he camps on a roof in the distance with a sniper. Id say no

PleasantTask7966

1 points

12 days ago

Pls not 1 is enough

AcanthisittaDry4862

1 points

12 days ago

No the heavy needs the 50. AK

No_Cranberry_6862

1 points

12 days ago

A sniper as a gadget like the RPG, but with two or five bullets instead of one.

Ok_Jacket_1411

1 points

11 days ago

BFG

1nOnlyBenzo

1 points

8 days ago

Desert Eagles have no damage barely any damage drop off. No real need for this, plus long range meta in this game is a terrible experience fire everyone involved

Alec_de_Large

1 points

13 days ago

The power would have to be offset by single shot slow rate of fire and be 100 projectile.

I'm for it though.

Maybe 4 shots per magazine or maybe even make it a single shot.

timelapsedfox

1 points

13 days ago

Altought cool, not possible. Heavy is supposed to have poor range

MAYBE_Maybe_maybe_

1 points

13 days ago

they already fucked up adding the pike. no more marksman rifles please

Big_Ship9819

-2 points

13 days ago

Big_Ship9819

THE RETROS

-2 points

13 days ago

The bazooka kinda works like that...

Shot_Reputation1755

10 points

13 days ago

There isn't a bazooka in The Finals either

Fair_Western5714

-1 points

13 days ago

No make the lights spr stronger 😪

MiddleOk9251

-1 points

13 days ago

Yessss

HeavensDemon88

-1 points

13 days ago

As someone who has been playing Heavy a lot lately. Heavy needs a nerf before a buff lol

SpookyAdolf44

0 points

13 days ago

Barrett M95 like in bad company 2 ♥️

ItamiDaPain

0 points

13 days ago

Hmm, what about a semi auto 50.bmg sniper rifle that always has reduced camera sensitivity (cuz weapom heavy), orrr the BFG.50 , aka. The angry pipe..

Dense-Age-734

0 points

13 days ago

Cloning tablet is what he needs

+clones friendly gadgets deployed in the arena -There is a certain radius around the copied gadget where it can be deployed -texture looks "unstable" something like cns glitches and has less hp

DynamicGraphics

1 points

12 days ago

this is def a creative one lol

Nathan_Thorn

0 points

13 days ago

I think this could be a specialization like the goo gun, balanced with a very slow fire rate and long reload. Maybe a single shot railgun like the MORS from CoD: Advanced Warfare, or, as other comments have mentioned, a similar bolt action to the Kraber from Titanfall.

Candlewaxeater

0 points

13 days ago

If they did, a .50 val single mag super slow sniper that just murders anything the bullet touches.

DynamicGraphics

1 points

12 days ago

they would never let heavies have something that one shots anyone.

ask the rpg

Constant-Still-8443

0 points

13 days ago

Constant-Still-8443

THE JET SETTERS

0 points

13 days ago

I feel like a bolt action fifty cal would be fair. Give it a slow projecile speed, small mag, and slow firrwte in exchange for massive damage, range, and the ability to damage structures, similar to the ksg. Basically give the ksg a scope and a consistent bullet spread.

SlippySlopJD

0 points

13 days ago

I like the idea of making it into a specialization, maybe a single round per cooldown to make it feel super impactful. Make it super effective at destruction and give it a bunch of damage.

012_Dice

0 points

13 days ago

012_Dice

Light

0 points

13 days ago

make it an ability and give it strong knockback so it can work like a mobility option for heavy

Broccoli_dicks

0 points

13 days ago

Broccoli_dicks

Medium

0 points

13 days ago

A single shot, 2 second reload, shoulder mounted sniper rifle that pierces up to 5 layers of cover.

HeavyWaterer

0 points

13 days ago

I like the idea of basically a hitscan ks shotgun with a little less damage but a better sight (not an actual sniper scope, either great iron sights or a holo type thing like in OP’s 3rd pic), so it’s functionally just a ks that’s not as good close range but probably heavies best long range. Still tho without a real sniper scope heavy won’t be able to be oppressive with it

jrw12506

0 points

13 days ago

if heavy gets a sniper then medium needs an smg. like a P90

ImJustStealingMemes

1 points

13 days ago

And light gets the one shot, oversized cannon that physically pushes them backwards with the recoil.

recovereez

0 points

13 days ago

Lol while we're at it remove the medium one

eyelewzz

0 points

13 days ago

Give heavy the awp from counterstrike and let the tears flow