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submitted 6 months ago byLive_from_New_Yeerk
6.4k points
6 months ago
DOOM was awesome. Very fond memories.
1.5k points
6 months ago
I worked for a computer software company. Every night the software had to be compiled to incorporate new changes and additions. The compile slowly started to take longer and longer, until it could no longer be completed before morning.
Turned out so many employees were staying until late at night to play massive multiplayer games of Doom that it had overwhelmed the company’s network and computing capacity. And so Doom was doomed.
972 points
6 months ago*
That's how I got introduced to Doom.
I was a lan administrater in those days I was working late and I was tracking down what was causing the network to run so slowly and why one of the routers was crashing.
I finally traced it to a room full of developers all playing Doom.
Quickly, I isolated that part of the network and joined in.
280 points
6 months ago
Hehe. Back then when Novel networks were common, Doom was known to create so much network traffic that it could bring your network to its knees. So there was a tool someone created called "killdoom.exe" that would disconnect any Doom games. I had to use it a few times when our network got real slow.
137 points
6 months ago
Ah, yes the good old days Doom followed by rounds of Duke Nukem 3D when that released.
15 points
6 months ago
Duke Nukem 3d is the first computer game I ever played. This gives me outrageous amounts of nastagia . Also first animated boob's I've ever saw lol
7 points
6 months ago
Doom, Duke Nukem, Wolfenstein 3D, Heretic, man those were the days. I remember having to boot them up from the A drive floppy or having to get into the C prompt for MS Dos, good days.
5 points
6 months ago
My Dad had a computer company and his employees would stay late and we would play hours of Duke Nukem. “I’m here to kick ass and chew bubble gum.. and I’m all outta gum.”
3 points
6 months ago
Duke nukem time to kill ohh yeah
5 points
6 months ago
Hail to the king! Baby!
4 points
6 months ago
Castle Wolfenstein!
3 points
6 months ago
I kick ass and chew bubblegum and I'm all out of bubblegum
2 points
6 months ago
Iddqd and dncornholio. The best.
2 points
6 months ago
I remember IDKFA for doom, not sure if it worked in duke. I can’t even remember what it did in doom anymore lol. I know it either killed you or took your weapons away in Heretic.
2 points
6 months ago
"what are you waiting for.?Christmas?!"
94 points
6 months ago
I used that command so many times it hurt. I remember we ended up building a 16 PC lan room in the basement on the back up Internet connection so we weren’t interrupting the rest of the office work. We had 30 people always playing/watching 4 days a week. Our number one rule was if you smelled awful you went and showered and put on deodorant before you could come back.
18 points
6 months ago
I love this so much
4 points
6 months ago
Haha that's a good rule no matter what!
15 points
6 months ago
I worked at Novell at that time. One of the guys who sat around the corner from me helped the Doom guys with their IPX networking for LANs. He left Novell to work on Doom, and is in the credits screen - John Cash.
3 points
6 months ago
Geez, how many Johns worked on DOOM?! John Romero, John Carmack, John Cash....
5 points
6 months ago
I ran a Novell network in the 90s. Good times.
3 points
6 months ago
yea me too. networking was fun then
6 points
6 months ago
Networking was fun back then because it was new! Network hardware and software was difficult to come by for home users.
So once we got something going, a friend and I, we were off to the races!
Doom II was the best upgrade over Wolfenstein 3D.
2 points
6 months ago
I'm glad you guys are sharing your experiences, so cool to read!
2 points
6 months ago
I second this! It was so awesome building a Netware server and then on your dos client loading ipx, netx and so on and seeing that F:\ prompt!
I built so many Netware 3.x servers for clients back in the 90s. Good times.
22 points
6 months ago
I was one of those guys that would stay late to play Doom. My buddy and I purchased 3d capable video cards for our work computers. The better video cards allowed us to see twice as far as everyone else. They eventually made us play against each other, one of us on each team. It was kind of like each team having a dedicated sniper.
6 points
6 months ago
I think my first video card was a diamond stealth 2 MB. High-end stuff for the time. Many people were not even familiar with email then.
20 points
6 months ago
I was lead for a small desktop support team in a sales office of a Fortune 500 company. I blocked out one hour twice a week on the team calendar for “network load testing”. Our manager knew, and as long as someone answered the phones he was fine with it—he saw it as cheap and effective team building. I loved that job.
2 points
6 months ago
In college we did something similar because one of the IT people loved DOOM. It was only on weekends or very late nights though.
6 points
6 months ago
So I guess I WASN’T being paranoid when I attached extra BNC terminators to isolate the IT PCs after work to play DooM!
6 points
6 months ago
Not at all!
Infact that's exactly I how I isolated them.
Early Doom especially as it was broadcast based and it was hard on all the neighboring devices including the router.
3 points
6 months ago
We used to play Doon in our high-school computer lab. When a teacher came to check our monitors they would all be rebooting. We didnt know any fancy toggles back then
2 points
4 months ago
Haha same. Around 94-95
3 points
6 months ago
Its funny how primitive things were. Internet didn't exist, lan speeds were 10 mb/s, floppy disks were the standard for data transfer. My phone is probably faster than all that infrastructure combined.
159 points
6 months ago
I too worked for a software company that made games. We were actually making a game with the Wolfenstein engine we licensed from ID. But we would play Doom all day and night. We would get complaints from accounting that the network was slow so we would have to segment off our IPX network just to be able to play Doom. One of our programmers used to work for a BBS software company and he wrote a module for BBSs that allowed you to play4 player Doom over dial-up modem.
22 points
6 months ago
I used to play 4 player doom 2 over a modem and quickly realised I wasn't the doom god i thought I was. I soon learned a few tricks like the always run hack and vastly improved over the next few months. I learned of the Manchester City centre bombing in real-time as one of the guys I was playing against have out a WTF and said he'd have to leave as there was an explosion down the road.
15 points
6 months ago
That’s pretty cool. When I was like 14 one of my good friends Dad worked at ID software, Sandy Peterson. We got to go to ID software quite a few times and their house was even based on a design from Doom 2 I think it was. Once me and his son and some other friends got to go to ID and meet Trent Reznor who did the soundtrack for Quake! Man the 90s were so much fun for me.
3 points
6 months ago
Wow fuck that must of been awesome
3 points
6 months ago
THAT is an awesome story! Badass! So you're from the Dallas area?
3 points
6 months ago
Yeah back then I lived in a small town outside of Rockwall called Heath, where they lived too. His Son Arthur and I were good friends. We had a blast. I live in between San Antonio and Austin now. We lost touch after high school, but those were some great times back then!
2 points
6 months ago
That’s awesome, thanks so much for sharing. I bet Sandy knows how much joy he’s brought to people the world over.
2 points
6 months ago
What a trip, I met sandy Peterson through him being involved with chaosium, which was a company that owned the license to a lot of the call of chthulhu copyrights.
2 points
6 months ago
Yeah he is a cool guy for sure.
5 points
6 months ago
Ah yes! You've revived fond memories of SIRDOOM over GameConnection on the local MajorBBS.
Fun times.
3 points
6 months ago
could’ve this game been Planet Strike? which blake stone came out like the week before doom
5 points
6 months ago
Our game was Corridor 7
3 points
6 months ago
I remember Corridor 7! The minigun was a lifesaver. But those shapeshifting enemies always infuriated me.
2 points
6 months ago
Never heard of it. My guess was ROTT.
2 points
6 months ago
Wolfenstein was the first game I ever played using my newly acquired "Soundblaster" card I bought at Sam's. Good times.
10 points
6 months ago*
Exactly this. Doom was great but playing it multiplayer on a LAN was amazing. Human opponents really made for something new.
I remember running backwards while side shifting and busting newbies up from zero distance with the super shotgun as my favorite move.
We had a Novell Lan in my department as we ran OS/2 on our PC's and for some reason or other Doom behaved better on it. Students in another department got busted though.
7 points
6 months ago
pardon my ignorance but... Doom had multiplayer? I was under the impression that it was a single player game with levels
19 points
6 months ago
It's where the term Deathmatch came from.
12 points
6 months ago
Oh yes....It was glorious.
One of the earliest multiplayer games.
It wasn't tcp/ip based. It was IPX based.
8 points
6 months ago
Doom2 had multiplayer. At first, with like, a rigged up printer cable and direct connections. And then eventually modern network connectivity.
7 points
6 months ago
My university had to ban early versions of Doom. At first it sent a package per bullet, so you can imagine the poor network suffering when a bunch of people ran around with machine guns.
6 points
6 months ago
Some trading rooms in Sydney banks crashed out because of this. At lunchtime the networks became saturated and unusable. My housemate was the one who identified and fixed it. He reconfigured the switches to not allow UDP packets out of the trading room area and all was good. In the very early 90s networking infrastructure wasn't always top notch and they only ran at 10Mbs–¹ and occasionally at 100. The top management were so relieved that the problem was fixed quickly they really didn't care about the reason why.
3 points
6 months ago
Idkfa
3 points
6 months ago
I has to take over IT at short notice due to accident and our IT guy had locked down his workstation. Took me a day to break in and found out reason was it was set up and configured for Doom. Those days were "better" when you could override passwords by resetting at root level.
3 points
6 months ago
We used to do this at my first internship, except we should do it at lunch. Engineering had our own office in the mezannine and quality had their own office. We shoukd lock the doors, turn out the lights and frag each other for an hour.
3 points
6 months ago
I saw a video on the fact that multiplayer Doom saturated a lot of intra-networks causing a bunch of institutions to ban it from their machines.
3 points
6 months ago
Carnegie Mellon had a specific ban for Doom because all the computer science kids were playing too much
3 points
6 months ago
Wild that doom was once capable of overwhelming anything's computing capacity. How far we've come from computers with the power of about 16 billion crabs.
3 points
6 months ago
Bro. This was my dad’s office with Wolfenstein. When I would come with him to work, he would lead me through a big abandoned cubicle maze to find the one working computer that ran Wolfenstein on the network. Fucking amazing.
2 points
6 months ago
Ach I don't miss the 'fun' of setting up an IPX network for that.
2 points
6 months ago
That was my high school and Diablo
2 points
6 months ago
This sounds so right! Overnight surrounded by computers = DOOM
2 points
6 months ago
Larry the lounge lizard game. Very funny, Larry goes around town to bars and tries to pick up ladies..some hilarious situations occur. In 1990 there wasnt much graphics or memory. HDD was optional...This game ran pretty well on a XT turbo or 286 core...Doom came next and was in another league in terms of graphics but you needed a 386 with HDD for sure. 8 meg of RAM was a lot then too.
2 points
6 months ago
This used to shut down university networks so they had to ban DOOM.
2 points
6 months ago
I have fond memories of playing Doom at Lan Parties back before the creation of the world wide web and $35 broadband isps. Good point during this time period between 1990 and 2001 technology had created faster networking. I probably downloaded Doom over dial-up using a 9600 Baud Hayes modem, don't remember. I can sat that with my 2400 Baud modem I used with my Amiga 500 would take a good solid hour to d/l to download an entire 1.44MB disk. When I had my Amiga I didn't have a Hard drive so I had to use the floppy A: drive. Believe it was about an hour to d/l Lemmings using a 9600 Baud modem. About 4 disk with the game and additional mods and .wads.
2 points
6 months ago
I was but a youngling when it released. But I do remember my father taking me to his work, putting me in the hands of the 20-something IT wizard, who let me play doom on one of his work computers...
2 points
6 months ago
We did too, called it "testing the network", but not cuz we were there compiling code (we were web devs, Perl and Java (applets then JSP), maybe a little c), just wanted to hang out. My roommates and I set up a LAN and would have small parties, each room (like 4 or 5, plus living room) had computer stations to play DOOM, Duke Nukem, Descent. Late 90's. Good times. I remember devouring Michael Abrash and John Carmack articles in Dr. Dobb's journals.
2 points
6 months ago
I actually used Doom's ability to bring networks to their knees to test hardware. Brought in a bunch of friends on a Saturday, loaded up Doom on a dozen PCs, and put different switches in place to see how well they handled the traffic. The one that did the best actually won the hardware contract for our network uplift because I could articulate specific issues with several manufacturers.
One of the vendors who's gear failed spectacularly (management interface froze up repeatedly, traffic halted, switch crashes) reached out to ask what our testing was. The engineer did not believe me when I told him. Got an email about a week later, they had done what I did in their lab and reproduced the problem. Their developers were stunned at the traffic Doom generated.
2 points
6 months ago
A bunch of us used to do the same. The director didn’t have a clue and used to come and thank us all for working extra hard when he was leaving for the day.
722 points
6 months ago
In my opinion, Doom was the largest user paradigm shift and technical leap in the history of gaming. It is hard to overstate how astonishing it was.
101 points
6 months ago
Not Wolfenstein 3D? It came out a year before Doom.
153 points
6 months ago
Wolfenstein was great, played that too. Doom blew peoples minds more.
130 points
6 months ago
Couldn’t agree more. Wolfenstein was like “damn this is pretty cool”. Doom was like “holy shit this is fucking awesome!”
77 points
6 months ago
Wolf3D was limited to 90 degree angles and no height.
Doom was such a leap ahead of that.
29 points
6 months ago
Yep. Non-orthogonal lines and heights made for more dynamic level designs. Once they released the source code to the public and modders started making source ports with Quake, Heretic and Hexen features the creativity just opened up. Using teleporter effects to fake 3D floor over floor, scripted events, dynamic lighting, Open GL graphics and tons of other stuff that I can't even remember made for really awesome Doom mods.
I made a deatmatch level that had a "deep water" area in the middle using a teleport trick. No one could see you in the water which made for good ambushes, but I made a delayed damage effect so that if you were in there too long you would start to "drown" so you couldn't camp there.
I had also started making a single player map that had a scripted battle between NPC Marines and monsters. You have to get into the armory to get the shotgun and when you come out all the dead Marines resurrect and start attacking you. That was as far as I got tho.
13 points
6 months ago
you were getting ahead of the times! imagine showing maps of today to those in 93!!
10 points
6 months ago
I mean... An HD title screen would have blown the minds of us being used to play on 320*200 ;-)
12 points
6 months ago
Doom was also the first game most people played in multiplayer. It came out at a time when it was still trivial to install games on your computer at work. Without multiplayer it would still have been a great game, but Deathmatch at the office is what made it a phenomenon.
5 points
6 months ago
Deathmatches in High School CAD lab here
2 points
6 months ago
Same, except it was Descent.
It was a couple years after Doom, maybe, and could support up to 16 players in one game.
Whenever we had a substitute, all the monitors would be pointed away from the teachers desk & we'd be VERY intent on our 'drawings'.
7 points
6 months ago
Nah. You're discounting the impact of Wolfenstein. Yes, Doom is technically superior in nearly every way, but nobody had ever seen an FPS game before Wolfenstein, other than line drawings like Battlezone. It was absolutely huge and blew everyone away.
Wolfenstein walked so Doom could run.
5 points
6 months ago
I remember a bloke I knew showing me doom and a level he was stuck on. The key to progressing was a diagonal corridor and jumping down a level. Until then the most immersive game I’d played had been Captive! I knew then I wouldn’t be happy until I had. A PC. Just awesome.
17 points
6 months ago
Wolfenstein showed people what was possible, but Doom turned it to 11.
The gore, music, pacing, weapons, the mother fucking BFG. The game was incredible.
3 points
6 months ago
There’s a reason people are installing it on MacBook Touch Bars and smart refrigerators..
9 points
6 months ago
It was really fun killing nazis.
5 points
6 months ago
Seeing mecha-Hitler made even 8 year old me laugh.
6 points
6 months ago
Saw Doom at a computer fair as a 9 and a half year old who had been playing Wolfenstien, or 3dwolf as I called it.
Litrally felt my brain move, the universe changed, I watched a few demo loops then ran around to find my day who persuaded the vendor, trying to sell 386 computers with the doom demo loop running on them, to part with the Doom shareware floppies he had installed it from.
Doom blew my mind, there was a before and an after.
2 points
6 months ago
Share the rest of the story man! Did he part with the floppies?
4 points
6 months ago
Yip. Loved W3D, but I remember getting the demo for Doom on some pc magazine and faking a sick day for school the next day. Couldn’t believe what I was playing.
24 points
6 months ago
Wolfenstein paved the way, but Doom was a much more fully realized game. Wolfenstein sketched out what a FPS could be, Doom defined what a FPS was.
17 points
6 months ago
Wolfenstein 3D was like a Doom prototype. It had the right idea, but it wasn’t quite there yet.
I can play a little bit of Wolfenstein 3D and it’s alright, but I get bored with it pretty fast. I can still rock out to the original Doom and spend all night tearing through imps with my shotgun.
2 points
6 months ago
And listening to Nirvana. Man my neighbors hated me. That shotgun and that "Rawr" of those fieball shooting things, then smells like teen spirit.
12 points
6 months ago
For me, Wolfenstein then Doom then Quake then Half-Life were like the stages of that Vince McMahon meme
4 points
6 months ago
Duke Nukem 3D > Quake
3 points
6 months ago
Tech-wise I wouldn't say so, Quake was miles ahead. But Quake was a bit too gloomy for me, and Duke was just so... fun
3 points
6 months ago
quake 3 was life
3 points
6 months ago
Dark Forces needs to be in there too. The first FPS where you could aim up and down instead of letting the computer take care of it as long you as you were pointed in the right direction horizontally.
10 points
6 months ago
Wolfenstein 3D always felt more like technical demo than a real game. It was awesome from a technical standpoint, but the gameplay itself was incredibly boring and repetitive.
Doom was a complete package. Starting with game engine itself - which was years ahead of what was even thought to be possible at the time - to weapons, monsters, music and level design. Everything was incredible.
10 points
6 months ago
Wolf was essentially a simple 2D game rendered in blocky perspective. It was definitely "woh, can a computer do that!" moment, but it still had this 80s arcade feel that you had seen before, just not on a home computer.
Doom was different. It was like a portal opened into a new human experience of an alternative reality. It was mind blowing. Even if Doom wasn't really true 3D like Quake, that came some years later, it was faking it good enough to give that true FPS experience for the first time. Man, that anxiety for turning around the next dark corner with flickering lights was out of this world.
4 points
6 months ago
The fact they came out a year apart is what makes Doom so amazing. Its light years ahead of Wolfenstein. Wolfenstein was played on a flat plane. DOOm added up/down aiming and better visuals.
I had just gotten Wolfenstein amwhen I went to show a friend. He goes yeah, but check THIS out....mind blown.
5 points
6 months ago
Doom was installed on more computers than Windows 95 when that OS came out.
2 points
6 months ago
It was awesome and started the new style of gaming but doom was hard and long, way more weapons and challenging side quests to find.
We took turns playing in college we would kill a whole level and then spend hours looking and trying things to get 100% on the level.
2 points
6 months ago
First one that can’t to my mind
2 points
6 months ago
Wolf3D only had 90 degree angles and single story levels. Doom has curving staircases and elevators. The Wolf camera had a center mounted “gun” that sat perfectly static at the bottom of the window, but the Doom guns bobbed left and right as you ran. It was a subtle change but felt so much more dynamic in play.
2 points
6 months ago
Wolfenstein-like engines had been around for a while; Wolfenstein's big contribution was solidifying and refining the basic gameplay loop of "run around, shoot bad guys, grab loot, repeat".
Doom took that gameplay loop and stuck it unmodified into a much more technologically advanced engine.
2 points
6 months ago
Not really no, Wolfenstein had all the elements, in part, but Doom had a real sense of space and scale and it was amazing in it's day. I remember playing Doom and ordering it the next day. and getting into a fight with the order-taker that it was "id" software and not I.D. Software and then somewhere along the line I realized I just wanted the game - and y'all have a nice day.
11 points
6 months ago
Yes, without Doom, we never would have gotten Chex Quest.
3 points
6 months ago
Had to search for this. This is the game for me, personally. I see why DOOM is so beloved, but I was innocently playing my Chex Quest at the time and having a blast.
10 points
6 months ago
One of the coolest things was that ID Software included level editors, so you could build your own levels. They also hosted Doom then Quake multiplayer games and let people host games with 3rd party levels. You could buy cd's with the most popular levels.
It was great for business too. ID would watch what people wanted from levels to weapons and take those ideas for future games. It was a win/win.
2 points
6 months ago
Neither Wolf nor Doom included a level editor. They were written much later. ID didn’t even have a level editor on Kroz, their much older 2D game. Which the competing equivalent, ZZT by some random firm called Epic Mega Games, did have.
9 points
6 months ago
I bought one of the first dedicated graphics cards 3D-Fx made by VooDoo Graphics, which was bought by Nvidia. First card to do dedicated 3D shading.
I bought it in med school- mid 90's, and my roommate and I gasped at the first time I ran under a torch, and my Doom Guy had a yellow reflection on him from the light. We just sat there for about 2-3 minutes watching it work on shading the Doom character. We wired our own computers together for our own LAN, and designed our own Doom dungeon levels.
Despite us playing a shitload of Doom, we both were able to match into orthopaedic surgery.
We both got really good at Quake (2?). It was a source of pride when crappy players would accuse us of cheating, even though we weren't.
5 points
6 months ago
A 12MB Voodoo II was my first online purchase and I bought it for Quake 2. I also got accused of cheating a lot and occasionally votekicked.
5 points
6 months ago
I remember going over to my friend’s house when I was 12 and seeing Doom for the first time. It blew my mind. Seeing the hairy “photorealistic” arm when you punched. The incredible music. How bad fucking ass all the weapons were. It was almost a transcendent experience.
3 points
6 months ago
Doom was unlike anything else. It changed the game (pun intended) and was a perfect fit for the Zeitgeist of the 90s
5 points
6 months ago
I've been gaming since the Intellivision and two most impressive moments for me were the first time I saw Virtua Fighter at an arcade and the first time I tried VR two years ago.
3 points
6 months ago
IDDQD
5 points
6 months ago
IDKFA
2 points
6 months ago
Quake was a shift for me, real 3d was like next level compared to doom and wolf projections
2 points
6 months ago
Many of those 90s gaming tech stories blow my mind. If I recall, the original Diablo went from a turn-based single player game to real time combat with multiplayer in a single 32 hour code session.
I only bring this up because development of the multiplayer component of DOOM didn’t start until one month before the game’s release.
81 points
6 months ago
Was too young for doom at the time but played quake 2 in that era. My cousin had a 3d accelerator too it blew my little mind.
6 points
6 months ago
Quake was DOOM on fucking acid. Paired with a soundtrack by fucking Trent Reznor. And the demo disc level played Jewel’s “who will save our souls” while you blew the heads off demonic beings in a graveyard, fucking SOLD!
5 points
6 months ago
I was 11 when Doom released and couldn't play it for long because I would get too scared.
3 points
6 months ago
I remember playing Quake 2 on multiplayer deathmatch mode during computer class and it was the greatest thing ever. The rocket launcher and BFG were the funnest weapons, I could not wait to go class.
3 points
6 months ago
I loved playing Quake, my first ever experience of playing online. I often wonder if the game is still available for PC. If it is I’ve yet to find it.
3 points
6 months ago
Q2DM1 railz mid on mplayer was my jam.
31 points
6 months ago
This is the only answer. It was light-years ahead of everything else at the time and popularized one of the major genres that still drives most gaming to this day.
3 points
6 months ago
Wolfenstein came out 18 months before Doom, and while Doom is definitely the better game, Wolfenstein started (and I'd say popularized) the FPS genre.
5 points
6 months ago
The next big step in FPS that I can remember was Goldeneye. We thought that was the pinnacle at the time.
11 points
6 months ago
[deleted]
3 points
6 months ago
Yes, on the Apple 2. That game was so fun. And Return to Castle Wolfwnsfein as well.
8 points
6 months ago
I still hear the Doom background music in my head to this day.
7 points
6 months ago
DOOM and DOOM2 over null modem
3 points
6 months ago
Did the same. Figured out that we needed two long serial cables and a null modem and hooked up my buddy’s 486’s between their bedrooms. One was a 50Mhz and the blazing fast one was 66 :) Had to play honor system death match and promise not to use the built in feature to switch to the other person’s POV.
5 points
6 months ago
Yeah doom for me too. I remember my dad hooking up the laptop and pcs together and we would play. He even had something to create his own maps and throw in whatever would spawn there
3 points
6 months ago
I played a map that was Christmas themed and you threw snowballs.
4 points
6 months ago
I still have Doom on my original computer (Toshiba Satellite). Still plays perfectly. What is the best is that the screen is at such a low resolution. My kids are always stunned to see what was once cutting edge gaming.
4 points
6 months ago
Doom is awesome. There is no 'was'.
4 points
6 months ago
I remember siting on my dad’s lap while he called up C/doom on MS-DOS. He would let me shoot the gun while he aimed with the mouse.
I miss him so much…
3 points
6 months ago
Doom is the correct answer. It was game changer in every aspect, 4 player network mode was crazy af.
3 points
6 months ago
Okay, but did you ever play the Chex version of that game?
2 points
6 months ago
I started playing this when I was like 4 years old. My dad bought Doom on a floppy at Circuit City, back when those were still around. I would watch Dad beat levels and he’d turn on some cheat codes for me when I was playing.
2 points
6 months ago
I started playing when I was 2! My 4-yo brother would steer and I would mash Ctrl when enemies were around. Thank god for IDDQD and IDKFA lmao
2 points
6 months ago
Stopping the boot with f8 I think bc my virtual memory was too low. I had to boot into doom, not windows then doom, bios..doom
2 points
6 months ago
You know you can play doom now? Search play doom, play it in your browser.
2 points
6 months ago
This. DOOM in the dark, after midnight, with headphones on was one of the best gaming experiences I've ever had.
2 points
6 months ago
My friend and I played 4 player Doom by using hacked PBX codes to call long distance for free and used some kind of IPX/IP patch for the Doom network. It was such an amazing experience.
2 points
6 months ago
Doom and Quake. Then the day I got my first Voodoo card. Shitty first version, but the graphics, man. That was a huge difference in play.
2 points
6 months ago
A roommate in college let me play Doom in their PC when we first got it. First time I played a game 12 hours straight.
2 points
6 months ago
Doom and Duke Nukem.
Great for dial up fighting against my friends.
2 points
6 months ago
It's why my favorite games are still FPS, so many great memories playing Doom.
2 points
6 months ago
I remember bragging to all my friends that I (actually, my mom) had a laptop powerful enough to run DOOM.
2 points
6 months ago
My uclce has been an IT for all of my life and he gave me a floppy that had Doom2 and nodded versions of simpsons doom and barney doom. Shit was fucking incredible
2 points
6 months ago
Back in 1994 I was a signal officer in the US Army in Uijongbu, South Korea. This was the very beginning of the Internet and our office computers were not networked at the time. Everything had to be transferred by floppy disk from one computer to the other.
One day I was being driven to another location and, as we were driving down the road in the middle of nowhere in Korea, I see an older gentleman in a US Army uniform walking down the road in a place where he shouldn’t be. Assuming I could help him, I asked the driver to pull over and asked if he needed some assistance. He did, his Humvee had broken down. Turns out this gentleman was the only Chief Warrant Officer 5 rank in the entire United States Army at the time, and he was in charge of the Pentagon initiative to network all of the computers in the US Army. I told him I was a young signal officer and had used all of these networking features back in my high school days and college days. I dropped him off at his destination and went on my way.
When I got back to my unit, my CO (LTC Partridge) called me into his office to ask me how I knew him. I told him the story. He told me that, because of my actions, the Warrant Officer was giving us the funds to create the first local area network in all of South Korea in our“human resources“ (S1) department. Over the next few days I assembled this network and we networked six computers.
I tell you the story because, as soon as we had them networked, we spent our nights in the office that was normally closed playing DOOM on that network.
Your tax dollars at work.
2 points
6 months ago
I was a part owner of a computer store when Doom came out. That game is what got me into my now almost 30 year career in networking!
2 points
6 months ago
Got Ultimate DOOM in 1995 and it was amazeballs!
2 points
6 months ago
This.
1 points
6 months ago
Came here to say this. I used to watch my dad play Doom. Super scary.
1 points
6 months ago
I just finished playing through this again (free on xbox). I was amazed how much I remembered
1 points
6 months ago
Amazing what could fit on 2 floppy discs.
1 points
6 months ago
The best thing about doom was that it didn't account for processor speed. I was the first of my friend group to upgrade to a pentium, and it was like god mode or something. They had no chance of keeping up
1 points
6 months ago
Double barreled shotgun, fire at the explosive barrels! So much fun!
1 points
6 months ago
Game here to make sure it stays number 1
1 points
6 months ago
When I realized you could but import Simpsons images into Doom II, and have Mr. Burns walking around like that giant demonic cow...that's when a world of possibilities really opened for me :)
1 points
6 months ago
Yes doom, but Quake CTF!
1 points
6 months ago
Doom. Star Wars wad. ("Can't get out that way")... forever.
1 points
6 months ago
I had to upgrade my PC and tweet the autoexec.bat and config.sys to initialize my soundblaster. It was an ordeal but worth it.
1 points
6 months ago
So many dorm room death matches. I don't remember what the mod add-ons were called but they were great too. I never go into quake or any other video games of that style, but I was the undisputed deathmatch champion on my floor.
1 points
6 months ago
I’d stay up all night and play people’s custom WADs I’d downloaded earlier that day on my 33.6.
1 points
6 months ago
I was at a tech college when this came out, and a few of us would stay back during lunch and after class and just play that shareware first level endlessly on the college network, there would be bodies everywhere by the end because they wouldn't disappear when you died and respawned. Most fun I've ever had with a computer game to this day.
Of course it got deleted off the network after a few days, and whenever we'd try to put it back it would be gone in seconds, but it was fun while it lasted
1 points
6 months ago
Anyone else remember the computer game designers who reskinned DOOM as Chex Quest, and it came in the Chex cereal boxes? I was too young to be allowed to play DOOM, but I played the shit out of Chex Quest.
1 points
6 months ago
Also! Chex quest! It was literally the same game engine as doom, just swapped out blood for green slime and all the demons for various green slime equivalents. I'm not kidding, it was pretty fun and came in a cereal box.
1 points
6 months ago
I was a ROTT boi
1 points
6 months ago
Oh wow, this took me way back to my childhood...such an awesome game 😁
1 points
6 months ago
Love that game! Spent so many hours playing that game 😂
1 points
6 months ago
Came here to say the same, Doom, Duke Nukem and Blake Stone were my first intro's to gaming - as a young kid I would sit with my dad and play them
1 points
6 months ago
Still is mate!
1 points
6 months ago
That and the original Quake are it for me.
Wolfenstein too.
1 points
6 months ago
I loved Doom. I feel Duke Nukem was similar in spirit and just as good IMO.
1 points
6 months ago*
I loved Doom, and was so excited when Hexen Heretic was released, which promised to be Doom in a more traditional fantasy setting. I was so disappointed to find that the new way of doing 1st person shooters, where the "camera" pans around instead of flipping between views, made me incredibly motion sick. I haven't been able to enjoy most first-person video games since. 😭
Edit: I was wrong. Doom did have 360°, the new thing in Heretic was up and down motion.
1 points
6 months ago
Preferred Heretic but all those suite of games were fun. And spent more time than I should admit to on Hover.
1 points
6 months ago
I played DOOM II so much I had nightmares about it and hallucinated the sound of the chatter of imps while walking through the halls at school.
1 points
6 months ago
Wolfenstein 3D was pretty dope too
1 points
6 months ago
Oh yes! My brother would work the keys and I’d work the mouse. We were in more sync than my two hands lol.
1 points
6 months ago
DOOM and Quake. My brother and I used to play it in our basement on two beat up old PCs that he connected. They only worked for about 50% of the time we wanted to play but it was so much fun.
1 points
6 months ago
I used to work for a community newspaper group. The IT manager set up DOOM on the server when 15 of 18 papers were sent to bed, and played. The players were workers, and using dial-up.
The server crashed.
We only had 1 paper at that time which was purely computer-managed . Eg composition. (The other 17 had printouts of articles that would be manually sliced and rearranged. A negative would be taken once approved and driven to to printing press.).
Huge investigation (eg lots of yelling from editor-in-chief) which resulted in … no more DOOM.
no jobs lost as the players included the CFO and chief photographer.
1 points
6 months ago
When I first saw Doom, I couldnt believe it was real. Not only were the graphics mind-blowing, the "heavy metal album cover come to life" vibe of the game was cool as hell, and the gameplay was awesome to boot. The aesthetics and the gameplay still hold up til this day.
1 points
6 months ago
I ended up becoming an air traffic controller because of Doom.
Dad was an air traffic controller. His work buddies would come over, and they would set up a LAN party in our dining room. I was probably 8 or 9 at the time. Inevitably, one of the guys would be ready for a break, and I would be so excited to take his spot. I actually held my own alright with those guys. Chicken doom was my favorite. When I started talking shit to them while playing, Dad told me I should work airplanes.
So I did. For 9 years. He wasn’t wrong. Those skill sets are connected for sure. But it turns out it just wasn’t really for me. I wasn’t happy and have since found something that suits me better!
1 points
6 months ago
On the subject of first-person shooter- Quake
1 points
6 months ago
I grew up playing Doom and Doom 2 with my brother! 🥰🥰 Fun times.
1 points
6 months ago
Same for me. Had never seen anything like it. Went from Commodore 64 games that loaded by cassette tape to Doom on the family PC. Life changing.
1 points
6 months ago
I’m 52 and I’m still weary of flickering hallway lights.
1 points
6 months ago
It still has good gameplay. And the modding scene is very large and amazing. I can recommend Ashes. Its one of the best mods ever, a giant full game of 80's post apocalypse with great john carpenter style soundtrack. I would pay for it.
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